Clinical trials: Xbox-based Exergames
Attention, Cognitive Training
Xbox-Based Exergames Versus Structured Home-Based Cognitive Training for Attention and Executive Functions in Healthy Adults
Background: Exergames are increasingly used to support cognition in older adults; however, evidence comparing exergames with non-computerized cognitive training in healthy adults remains limited.
- Conditions
- Attention, Cognitive Training, Executive Functions (EF), Xbox-based Exergames
- Trial name
- NCT07809412
- Testing
- Xbox-based exergames intervention, Structured home-based cognitive training
- Where
- Turkey (Türkiye)
- Volunteers
- 20 people, healthy volunteers welcome
- Sponsor
- Medipol University
Geriatric, Kinesiophobia
The Effect of Exergame Games on Geriatric Individuals With Kinesiophobia
The study included 15 geriatric individuals over the age of 65 staying in Kızılay Zeynep Nedim Oyvar Nursing Home and Elderly Nursing Home.
- Trial name
- NCT05993624
- Testing
- virtual reality
- Where
- Turkey (Türkiye)
- Volunteers
- 15 people
- Sponsor
- Istanbul Medipol University Hospital