Clinical trials: Augmented Feedback
Plant Food Intake
Can Personalised Digital Feedback Help Increase Plant Food Intake?
Inadequate plant food intake is a leading modifiable risk factor for non-communicable disease. However, on average, 88% of individuals do not consume adequate amounts of vegetables.
- Trial name
- D4M (NCT07478068)
- Testing
- Personalised Feedback, Control
- Where
- United Kingdom
- Volunteers
- 315 people, healthy volunteers welcome
- Sponsor
- University of Bath
Performance Enhancement, Athlete
Augmented Feedback Effects on Shoulder Rotator Performance
The existing literature demonstrates that motor learning strategies are effective in enhancing sports performance. One of these strategies, augmented feedback, is widely used in athletic training to help athletes achieve their…
- Conditions
- Performance Enhancement, Athlete, Shoulder
- Trial name
- NCT07510893
- Testing
- Augmented Feedback
- Where
- Turkey (Türkiye)
- Volunteers
- 20 people, healthy volunteers welcome
- Sponsor
- Elif Turgut
Healthy Participants
Real-Time Avatar Feedback in Virtual Reality Exercise
The goal of this study is to examine whether real-time feedback provided by a virtual trainer avatar during virtual reality (VR) exercise influences participants' exercise well-being and movement accuracy.
- Trial name
- NCT07384065
- Testing
- VR Exercise With No Avatar Feedback, VR Exercise With Verbal Avatar Feedback, VR Exercise With Verbal and Gestural Avatar Feedback
- Where
- Poland
- Volunteers
- 28 people, healthy volunteers welcome
- Sponsor
- National Information Processing Institute
Melanoma, Skin Cancer
AI Augmented Training for Skin Specialists
Background: The worldwide incidence of skin cancer has been rising for 50 years, in particular the incidence of malignant melanoma has increased approx. 2-7% annually and is the most common cancer amongst Danes aged 15-34.
- Trial name
- AISC-SS (NCT04758988)
- Testing
- DermLoop Learn
- Where
- 2 sites in Denmark
- Volunteers
- 1,500 people, healthy volunteers welcome
- Sponsor
- Herlev Hospital
Biopsy, Ablation
A Study Of Augmented Reality Real-Time Guidance With In-situ Feedback
The purpose of this study is to evaluate the feasibility and safety of using the LUMENA guidance system during clinical procedures in patients undergoing CT-guided needle Placement for kidney, liver, lymph node, abdominal mass…
- Trial name
- NCT07822425
- Testing
- LUMENA Guidance System
- Where
- United States
- Volunteers
- 10 people, healthy volunteers welcome
- Sponsor
- Mayo Clinic
Proprioception Knee, Healthy Volunteers
Motor Control Exergame
This study investigates whether auditory feedback improves the performance of people training squats or kicking movement with a computer game that gives feedback on the user's performance.
- Trial name
- NCT07141290
- Testing
- Silent fish and bunny game, Sound supported fish and bunny game
- Where
- Netherlands
- Volunteers
- 14 people, healthy volunteers welcome
- Sponsor
- University of Groningen
Healthy Older Adults, Healthy Young Adults
Effects of Feedback and Aging on Aiming Movements in Virtual Reality
This study has two main objectives: First, to better understand how a motor task commonly used by researchers, known as the Fitts' task, is performed in virtual reality.
- Trial name
- NCT07435506
- Testing
- VR-augmented specific feedback, VR-augmented global feedback, R-intrinsic feedback
- Where
- France
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Aix Marseille Université
Ventilation Skills Acquisition and Retention, Ventilation Knowledge Acquisition and Retention
Ventilation Knowledge and Skills Retention Using a Novel Tool, the Augmented Infant Resuscitator (AIR) Device as an Instant-feedback Tool
Babies born not breathing at birth require effective gentle ventilation to survive and avert organ damage if initial resuscitation steps such as drying, and stimulation are unsuccessful at facilitating breathing.
- Trial name
- Sim-II (NCT04889001)
- Testing
- Simulation enhanced HBB training
- Volunteers
- 400 people, healthy volunteers welcome
- Sponsor
- Mbarara University of Science and Technology
Cardiac Arrest (CA), Pediatric Cardiac Arrest (Simulated)
Augmented Reality-Cardiopulmonary Resuscitation Support for Pediatric Resuscitation
This study evaluates whether an augmented reality cardiopulmonary resuscitation feedback system (AR-CPR) can support health care providers in delivering high-quality chest compressions during pediatric cardiac arrest.
- Conditions
- Cardiac Arrest (CA), Pediatric Cardiac Arrest (Simulated), Cardiopulmonary Resuscitation (CPR)
- Trial name
- AR-CPR (NCT07778823)
- Testing
- AR-CPR
- Where
- 8 sites in United States, Canada
- Volunteers
- 252 people, healthy volunteers welcome
- Sponsor
- Johns Hopkins University
Neck Pain, Chronic Pain
Virtual Reality Rehabilitation in Neck Pain Subjects
VR-NECKPAIN is a two-arm, monocentric, single-blind, randomized controlled trial in Neck Pain patients. The entire treatment consist in 12 sessions, each during 45 minutes, twice a week for 6 consecutive weeks.
- Conditions
- Neck Pain, Chronic Pain, Whiplash
- Trial name
- NCT03987334
- Testing
- Virtual Reality Treatment, Control Group
- Where
- Italy
- Volunteers
- 72 people, healthy volunteers welcome
- Sponsor
- IRCCS San Raffaele