Clinical trials: Gamification
Gamification
Gather.Town Gaming for Pregnant Adolescents With Depression Literacy
Aim The study seeks to: 1. To assess the effect of the Gather.town gaming intervention on promoting depression literacy among pregnant adolescents in Thailand. 2.
- Trial name
- NCT06468020
- Testing
- The Gather.town gaming intervention
- Volunteers
- 64 people, healthy volunteers welcome
- Sponsor
- National Taiwan University
Cerebral Palsy
A Gamified Breathing and Postural Awareness Education Model for Children With Cerebral Palsy
This project aims to develop an accessible, learning-oriented model based on gamified breathing and posture training that emphasizes active participation for children with cerebral palsy (CP), their families, and educators.
- Trial name
- NEFES-CP (NCT07681947)
- Testing
- N.E.F.E.S.-CP Education Model
- Where
- Turkey (Türkiye)
- Volunteers
- 40 people
- Sponsor
- Yeditepe University
Paediatric Asthma
Design, Development and Evaluation of a Digital Health Assistant for Paediatric Asthma
This study is to evaluate the efficacy of the digital health assistant (DHA) "Alex" in improving asthma control in asthmatic children and adolescents aged 10 to 19 compared to their baseline values.
- Trial name
- ALEX (NCT07472283)
- Testing
- Phase I (months 1-3): DHA core functionality, Phase II (months 3-6): platform augmentation, Embedded qualitative study
- Where
- 5 sites in Romania
- Volunteers
- 42 people
- Sponsor
- University Children's Hospital Basel
Sexually Transmitted Diseases
The "Notijoves" Randomised Controlled
Background: Increase of sexually transmitted infections (STIs) as well as increased use of new information and communication technologies (ICTs) among young people in Catalonia triggers the idea of designing a mobile phone…
- Trial name
- notijoves (NCT03986567)
- Testing
- gamification for partner notification among youngsters
- Where
- Spain
- Volunteers
- 416 people
- Sponsor
- Fundacio d'Investigacio en Atencio Primaria Jordi Gol i Gurina
Gamification, Reproductive Health
Gamification in Family Planning Education: Impact on University Students
Family planning education is an important component of sexual and reproductive health education for young people. Innovative educational approaches, including gamification, may support student engagement and learning in family…
- Conditions
- Gamification, Reproductive Health, Family Planning, Students
- Trial name
- NCT06344754
- Testing
- Gamified Escape Room-Based Family Planning Education
- Where
- Turkey (Türkiye)
- Volunteers
- 38 people, healthy volunteers welcome
- Sponsor
- Lokman Hekim University
Children
Comparing Game-Based Reward Systems to Support Children's Engagement:
This Randomized Control Trial evaluates the impact of different gamification-based incentive schemes (levels, streaks and their combination) on adherence to target behaviors in children.
- Trial name
- NCT07509489
- Testing
- Streak-based, Level-based, Combined: level and streak
- Where
- Czechia
- Volunteers
- 160 people
- Sponsor
- Palacky University
Pelvic Pain, Pelvic Floor Dysfunction
HOme PElvic Floor Improvement Trainer Trial
This study will gauge the efficacy of a home biofeedback treatment device for pelvic floor dysfunction/voiding dysfunction and pelvic pain.
- Conditions
- Pelvic Pain, Pelvic Floor Dysfunction, Voiding Dysfunction
- Trial name
- HoPe FIT (NCT06909539)
- Testing
- Home Pelvic Floor Trainer
- Where
- United States
- Volunteers
- 150 people
- Sponsor
- University of Colorado, Denver
Type1diabetes
Happy Bob App in 9-13 Year-old Children
The purpose of the study is to evaluate the effectiveness of the Happy Bob -application on glycemic control in children aged 9-13 years with type 1 diabetes.
- Trial name
- NCT05663606
- Testing
- Happy Bob, CGM
- Volunteers
- 40 people
- Sponsor
- Helsinki University Central Hospital
Cystic Fibrosis in Children
PlayPhysio: Making Physio Fun
A study to examine if the gamification of routine airway clearance can improve the quality of live for young people living with chronic health conditions.
- Trial name
- NCT05469711
- Testing
- PlayPhysio
- Where
- United Kingdom
- Volunteers
- 59 people
- Sponsor
- Alder Hey Children's NHS Foundation Trust
Endoscopy, Gamification
Applying Gamification to Postgraduate Endoscopic Training
Simulation-based training curricula for gastrointestinal endoscopy have been developed and have been shown to be effective. It is possible that these curricula may be further improved.
- Conditions
- Endoscopy, Gamification, Simulation
- Trial name
- NCT03176251
- Testing
- Gamified-Integrated Curriculum
- Where
- Canada
- Volunteers
- 40 people, healthy volunteers welcome
- Sponsor
- Unity Health Toronto
Sensory Integration Dysfunction
Research on the Impact of Gamification Movement on Children With Sensory Integration Disorders
This study aims to investigate the impact of gamified exercise intervention on the sensory integration ability and basic motor skills of children with sensory integration dysfunction.
- Trial name
- NCT07446530
- Testing
- Gamified exercise, Sensory integration training, Regular physical education courses
- Where
- China
- Volunteers
- 48 people
- Sponsor
- Northeast Normal University
Obesity, Pediatric
Investigating the Efficacy of a Mobile App Intervention to Change Youth and Their Families' Health Behaviours
This study is the second of three sub-studies aimed at evaluating the outcomes of the Living Green and Healthy for Teens (LiGHT) program, delivered through the Aim2Be app (v2.2).
- Trial name
- NCT03651284
- Testing
- Aim2Be app with Live Coach + Fitbit + BMI tracking tools, Aim2Be app waitlist + Canadian Health Recommendations + Fitbit + BMI tracking tools, then flip to Aim2Be app with Virtual Coach + Fitbit + BMI tracking tools
- Where
- 6 sites in Canada
- Volunteers
- 200 people
- Sponsor
- University of British Columbia
Neurodevelopmental Disorders, Emotional Disorder
Strengthening Social, Emotional and Behavioral Resilience
Behavioral and emotional disorders adversely affect overall health and well-being. Prevalence rates among children and adolescents classified with behavioral and emotional disorders or neurodevelopmental disorders (NDD), as…
- Conditions
- Neurodevelopmental Disorders, Emotional Disorder, Behavior Disorders
- Trial name
- NCT04935593
- Testing
- The RENEW Intervention
- Where
- Taiwan
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- Taipei Medical University
Children, Adolescent
How Digital Media Affects Kids' Healthcare Experiences and Outcomes
The goal of this clinical trial is to learn whether different forms of media (2D, 360, or 360 in virtual reality) have different impacts on pre-procedural anxiety and post-procedural pain in children.
- Conditions
- Children, Adolescent, Anxiety, Pain
- Trial name
- NCT07073027
- Testing
- 2D video on smartphone, 360 video on smartphone, 360 video on smartphone inserted into VR cardboard headset
- Where
- Canada
- Volunteers
- 500 people, healthy volunteers welcome
- Sponsor
- British Columbia Children's Hospital
Preoperative Anxiety (Ameliyat Öncesi Anksiyete), Emergence Delirium (Derlenme Deliryumu)
Preoperative Gamified Breathing Exercise on Anxiety and Delirium in Children.
This study aims to evaluate the effect of preoperative gamified breathing exercises on preoperative anxiety and postoperative emergence delirium in children. The intervention includes games like ball blowing and bubble blowing.
- Conditions
- Preoperative Anxiety (Ameliyat Öncesi Anksiyete), Emergence Delirium (Derlenme Deliryumu), Postoperative Complications, Pediatric Patients
- Trial name
- PED-ANX-DEL (NCT07408037)
- Testing
- Gamified Breathing Exercises
- Where
- Turkey (Türkiye)
- Volunteers
- 80 people, healthy volunteers welcome
- Sponsor
- Bozok University
Gamification in Health Education, Health Education
Study on the Effect of a Gamified Health Education Programme on Primary School Children
This randomised study evaluates the effectiveness of Health Education through a Gamified Health Programme on diet, sedentary behaviour and daily physical activity in primary school children.
- Trial name
- BELLOTEX-SALUD (NCT07276412)
- Testing
- Intervention - A, Intervention - B, Intervention - C
- Where
- Spain
- Volunteers
- 500 people, healthy volunteers welcome
- Sponsor
- Universidad de Extremadura
Physical Activity
Gamified Exergaming Program in Primary School
This study evaluates the effects of an 8-week gamified cooperative exergaming program implemented during regular physical education lessons in primary school children.
- Trial name
- NCT07724002
- Testing
- Gamified Cooperative Exergaming Program, Conventional Physical Education
- Where
- Spain
- Volunteers
- 176 people, healthy volunteers welcome
- Sponsor
- University of Jaén
Escape Room Games and Role Playing Gamification
Escape Room Game and Role Playing Method and Violence
In this regard, we think that escape room games and role playing gamification methods used in nursing education can be effective in gaining these skills.
- Trial name
- NCT06143618
- Testing
- escape room games, role playing
- Where
- 2 sites in Turkey (Türkiye)
- Volunteers
- 120 people, healthy volunteers welcome
- Sponsor
- Gazi University
Child Nutrition, Feeding Behavior
The Effect of Therapeutic Play on Eating Behaviors in Primary School Children
Primary health care is a comprehensive, community-based approach that aims to maximize health, well-being, and their equitable distribution through three main components (WHO, 2025).
- Conditions
- Child Nutrition, Feeding Behavior, Emotional Eating
- Trial name
- NCT07817485
- Testing
- HEALTHY EATING GAME
- Where
- Turkey (Türkiye)
- Volunteers
- 116 people, healthy volunteers welcome
- Sponsor
- Gazi University
Nursing Student, Pharmacology
An Escape Room for Nursing Students Taking Pharmacology Classes
The study was planned as a pre-test-post-test single-group, quasi-experimental design to evaluate the effects of the education provided with the escape room game on the level of autonomic nervous system drug knowledge and…
- Trial name
- NCT07073222
- Testing
- Escape room game
- Where
- Turkey (Türkiye)
- Volunteers
- 32 people, healthy volunteers welcome
- Sponsor
- Kahramanmaraş İstiklal University