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Clinical ReasoningNCT07806747

Effectiveness of Serious Games on Nursing Students' Clinical Reasoning

A study testing Serious game - based learning and Conventional teaching in people with Clinical Reasoning, run by Do Thi Kim Chi at 1 site in Vietnam.

Not yet recruiting

Opening soon. The study is approved but enrolment has not started yet. Sites may already take enquiries.

Sites and contacts
Official record
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Trial summary

This randomized controlled trial aims to evaluate the effectiveness of serious game-based learning compared with conventional learning in improving clinical reasoning among nursing students in Vietnam. Read more about this study

Who is it for?
Any ageHealthy volunteers can take part
Conditions the study is for
Clinical Reasoning
What is being tested?
Serious game - based learning and Conventional teaching
Could I receive a placebo?
No, everyone receives an active treatment
How many people
104 participants
Where
1 siteVietnam
Study dates
20 Sep 2026to 15 Dec 2026
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages Any age
  • All sexes
  • Healthy volunteers accepted
  • Child, Adult, Older adult

Who may be able to join

  • Second-year undergraduate nursing students.
  • Students who have not previously taken the Pediatric Care Nursing course

Who cannot join

  • Students who do not agree to participate in the study.
  • Students who are repeating the Pediatric Care Nursing course.

Trial locations and contacts

1 site in 1 country. Contact the study team or a site near you to ask about taking part.

Thi Kim Chi Do contact

+84947360088

dochibvbm@gmail.com

Yeu-Hui Chuang contact

+886 2 2736 1661

yeuhui@tmu.edu.tw

Vietnam1 site
  • Bach Mai Medical college, Bach Mai hospital

    Hà Nội

    Thi Kim Chi Do, +84947360088, dochibvbm@gmail.com

    Thi Kim Chi Do

Other trials in Vietnam

About this study

Official title: The Effectiveness of Serious Games in Improving Nursing Students' Clinical Reasoning in Vietnam

This randomized controlled trial aims to evaluate the effectiveness of serious game-based learning compared with conventional learning in improving clinical reasoning among nursing students in Vietnam. Additionally, the study will assess students' self-confidence in pediatric nursing care, intrinsic motivation, and satisfaction with the learning experience. A minimum of 104 second-year nursing students will be randomly assigned to either the intervention group (serious game-based learning) or the control group (conventional learning). Both groups will receive six teaching sessions based on the content of the Pediatric Care Nursing curriculum, conducted outside the formal curriculum, with each session lasting approximately three hours. Outcomes will be measured at multiple time points, while learning satisfaction will be assessed immediately after completion of the intervention.

Being tested
Serious game - based learning, Conventional teaching
Keywords
clinical reasoning, serious games, nursing students, nursing education

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Serious game - based learningBehavioural

    Participants in the intervention group will receive six weekly serious game-based learning sessions. Each 3-hour session will include a lecture, serious game play, group presentation, discussion, and reflection.

  • Conventional teachingBehavioural

    Participants in the control group will receive traditional teaching covering the same topics as the intervention group. The intervention will be delivered in one 3-hour session per week for up to 6 weeks. Each session will consist primarily of instructor-led lectures using presentation slides. Clinical scenarios will be presented by the instructor through lecture slides without small-group discussion. Question-and-answer activities will be conducted after the lecture.

Study groups in NCT07806747
Study groupRoleWhat they receive
Serious GamesExperimentalParticipants assigned to this group will receive serious game-based learning based on the content of the Pediatric Care Nursing course. The intervention will be delivered over six teaching sessions conducted outside the formal curriculum, with each session lasting approximately three hours.
Receives: Behavioral: Serious game - based learning
Conventional TeachingActive comparatorParticipants assigned to this group will receive conventional learning based on the same Pediatric Care Nursing course content over six teaching sessions conducted outside the formal curriculum, with each session lasting approximately three hours.
Receives: Behavioral: Conventional teaching

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Clinical reasoning

    This study will use the Vietnamese version of the 16-item Clinical Reasoning Scale (CRS) to measure nursing students' clinical reasoning ability. Each item is rated on a five-point Likert scale. Total scores range from 16 to 80, with higher scores indicating greater clinical reasoning ability.

    Measured: Baseline, immediately after intervention, and follow up at one-month post intervention.

  2. clinical reasoning

    This study will use the Clinical Reasoning Performance Rubric (CRPR) to provide an objective assessment of nursing students' clinical reasoning. The rubric consists of eight domains, each rated from 0 to 3. Total scores range from 0 to 24, with higher scores indicating better clinical reasoning.

    Measured: Baseline, immediately after intervention, and follow-up at one-month post-intervention.

Secondary outcomes (3)
  1. Confidence

    This study will use the Vietnamese version of the five-item Confidence Scale (C-Scale), adapted for pediatric nursing care, to measure nursing students' confidence in pediatric nursing care. Each item is rated on a five-point Likert scale ranging from 1 to 5. Total scores range from 5 to 25, with higher scores indicating greater confidence in pediatric nursing care.

    Measured: Baseline, immediately after intervention, and follow-up at one-month post-intervention.

  2. motivation

    This study will use four items from the Enjoyment subscale of the Intrinsic Motivation Inventory (IMI) to measure nursing students' intrinsic motivation. Each item is rated on a five-point Likert scale. Total scores range from 4 to 20, with higher scores indicating greater intrinsic motivation.

    Measured: Baseline, immediately after intervention, and follow-up at one-month post-intervention.

  3. Student Satisfaction

    This study will use the 12-item Student Satisfaction Questionnaire to assess nursing students' satisfaction with the assigned learning methods. Each item is rated on a five-point Likert scale . Total scores range from 12 to 60, with higher scores indicating greater satisfaction with the learning methods.

    Measured: Immediately after intervention

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted8 Sep 2026
  2. Study start20 Sep 2026 (estimated)
  3. Primary completion15 Dec 2026 (estimated)
  4. Study completion15 Dec 2026 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Model description
Two teaching methods will be compared: serious game-based teaching as the intervention and conventional teaching as the control.
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
104 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07806747
Sponsor's protocol ID
670/BM-HĐĐĐ
Status last verified
Sep 2026
First submitted
1 Sep 2026
Last updated
25 Sep 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No: There is no plan to share individual participant data from this study.

Questions about this trial

What is this clinical trial studying?

A study testing Serious game - based learning and Conventional teaching in people with Clinical Reasoning, run by Do Thi Kim Chi at 1 site in Vietnam.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 2 inclusion and 2 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: opening soon, as of the sponsor's last update on 25 Sep 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Vietnam. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Thi Kim Chi Do (+84947360088, dochibvbm@gmail.com), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Clinical reasoning (time frame: Baseline, immediately after intervention, and follow up at one-month post intervention.). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 25 Sep 2026.

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