AzTrials
AzTrials

Acute PainNCT05796596

Effectiveness of a Virtual Reality Game for Pediatric Pain and Anxiety Management During Skin Prick Testing

A study testing Experimental: Virtual Reality (VR) distraction and Active Comparator: Distraction by the book in people with Acute Pain, run by University of Liege at 1 site in Belgium.

Unknown status

Status not confirmed. The sponsor has not verified this record for over two years, so it may be out of date.

Official record
Search all trials

Trial summary

This study investigated the effectiveness of virtual reality (VR) distraction, compared to book distraction and no distraction, in reducing pain and anxiety during a medical procedure in a pediatric population: the skin prick test. Read more about this study

Who is it for?
Ages 4 to 7 years
Conditions the study is for
Acute Pain
What is being tested?
Experimental: Virtual Reality (VR) distraction and Active Comparator: Distraction by the book
Could I receive a placebo?
No, everyone receives an active treatment
How many people
150 participants
Where
1 siteBelgium
Study dates
1 Feb 2023to 1 Sep 2024
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 4 to 7 years
  • All sexes
  • No healthy volunteers
  • Child

Who may be able to join

  • speaking French regularly,
  • requiring a skin prick test

Who cannot join

  • have an epilepsy disorder
  • have blindness

Trial locations and contacts

1 site in 1 country.

Céline Stassart, PhD contact

+32495906750

cstassart@uliege.be

Karin Giebels, Doctor contact

+324 355 50 20

karingiebels@hotmail.com

Belgium1 site, 1 recruiting
  • Clinique CHC MontLégia

    Liège, 4000

    Karin Giebels, Doctor, +3204 355 50 20, karingiebels@hotmail.com

    Céline Stassart, PhD, +320495906750, cstassart@uliege.be

    Recruiting

Other trials in Belgium

About this study

This study investigated the effectiveness of virtual reality (VR) distraction, compared to book distraction and no distraction, in reducing pain and anxiety during a medical procedure in a pediatric population: the skin prick test. Although this test has many advantages and is considered to be minimally invasive, it causes anxiety and painful discomfort in children. This study concerns children aged 4 to 7 years consulting for an allergic test. Outcome measures include pain score, level of anxiety, VR measures, and satisfaction questionnaires.

Read the detailed description

The use of skin prick tests is considered a gold standard in the evaluation of allergic reactions. These tests involve depositing a drop or small amount of the allergen on the skin and pricking the skin to let the allergen penetrate the epidermis. Although this test has many advantages and is considered to be minimally invasive, it causes anxiety and painful discomfort for children. Managing pain and anxiety during skin prick testing is essential to prevent long-term adverse effects, especially in the case of future needle-stick interventions. To our knowledge, the studies investigating distraction methods effect on reducing anxiety and pain during skin prick tests in childrenremain limited. No study has yet investigated the value of VR as a distraction tool in this field.

We postulate a greater decrease in child pain and child and parent anxiety in the RV and book conditions compared to the control group. We also postulate a larger effect for the RV group compared to the book group. In the VR group, we postulate the absence of an increase in post-immersion cybersickness symptoms. In last, we postulated a good satisfaction to distractions proposed, with a best score for RV distraction.

Conditions
Acute Pain
Being tested
Experimental: Virtual Reality (VR) distraction, Active Comparator: Distraction by the book
Keywords
Children, Anxiety, Pain, Skin Prick Testing
Medical subject headings
Acute Pain, Anxiety Disorders, Pain

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Experimental: Virtual Reality (VR) distractionBehavioural

    Children in the VR distraction group will begin interacting with the virtual environment (VE) 2 minutes prior to the skin prick test and will continue playing throughout. The VR environment is a game in which the child draw a 360 degree image.

  • Active Comparator: Distraction by the bookBehavioural

    In the book distraction group, the child will be invited to find and count animals in various landscapes. The book will be given 2 minutes prior to the skin prick test and continued reading throughout.

Study groups in NCT05796596
Study groupRoleWhat they receive
Virtual Reality (VR) distractionExperimentalDistraction intervention using a virtual environment
Receives: Behavioral: Experimental: Virtual Reality (VR) distraction
Distraction by the bookActive comparatorDistraction intervention using a book visualization
Receives: Behavioral: Active Comparator: Distraction by the book
Usual careNo interventionControl group receiving usual care and no distraction.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Child's perceived pain

    Child's perceived pain during prick test. Measured with Face Pain Scale - Revised (FPS-R) that is a self-report measure of pain intensity developed for children. Scores range from 0 (not bad at all) to 10 (very bad). The higher the score, the greater the pain.

    Measured: T2 (right after the skin prick testing).

  2. Child's behavioral pain assessment

    Child's behavioral pain assessment during skin prick testing. Measured with Face Legs Activity Cry Consolability (FLACC) that is behavioral pain assessment scale used for nonverbal or preverbal patients who are unable to self-report their level of pain. Scores range from 0 to 10. The higher the score, the greater the pain.

    Measured: During the skin prick testing.

  3. Change in child's state anxiety

    Child skin prick testing anxiety. Measured with Glasses Fear Scale (GFQ; heteroevaluation and completed by the parent). Scores range from 0 (no fear) to 5 (intense fear). The higher the score, the greater the fear.

    Measured: T1 (before the skin prick testing), T2 (right after the skin prick testing).

  4. Change in parent's state anxiety

    Parent skin prick testing anxiety. Measured with Glasses Fear Scale (GFQ). Scores range from 0 (no fear) to 5 (intense fear). The higher the score, the greater the fear.

    Measured: T1 (before the skin prick testing), T2 (right after the skin prick testing).

  5. Change in simulator sickness

    Measured with Simulator Sickness Questionnaire (SSQ) that is an instrument which is used to measure the extent to which children feel simulator sickness due to their immersion in VR (e.g., nausea, eye fatigue, dizziness, etc.).

    Measured: T1 (before the skin prick testing for RV group only), T2 (right after the skin prick testing for RV group only).

  6. Child satisfaction questionnaire

    Satisfaction questionnaire is a visual analogue scale to measure the degree of child satisfaction related to the distraction used during the skin prick testing. Scores range from 0 (very dissatisfied) to 100 (very satisfied).

    Measured: T2 (right after the skin prick testing for RV and Book groups only).

  7. Parent satisfaction questionnaire

    Satisfaction questionnaire is a visual analogue scale to measure the degree of parent satisfaction related to the distraction used during the skin prick testing. Scores range from 0 (very dissatisfied) to 100 (very satisfied).

    Measured: T2 (right after the skin prick testing for RV and Book groups only).

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted3 Apr 2023
  2. Study start1 Feb 2023
  3. Primary completion1 Sep 2024 (estimated)
  4. Study completion1 Sep 2024 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Supportive care
Allocation
Randomised
Intervention model
Parallel groups
Model description
Children were randomly assigned to one of three conditions: VR distraction group, book distraction control group, and no distraction group. Random assignments were generated with a random numbers table before recruitment by the researcher.
Masking
None (open label)
Enrolment
150 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT05796596
Sponsor's protocol ID
RV-child-pain
Status last verified
Mar 2023
First submitted
6 Mar 2023
Last updated
3 Apr 2023
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing Experimental: Virtual Reality (VR) distraction and Active Comparator: Distraction by the book in people with Acute Pain, run by University of Liege at 1 site in Belgium.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 2 inclusion and 2 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: status not confirmed, as of the sponsor's last update on 3 Apr 2023. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Belgium. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

Results are not available in the source record.

How can a doctor refer a patient or contact the research team?

Contact Céline Stassart, PhD (+32495906750, cstassart@uliege.be), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Child's perceived pain (time frame: T2 (right after the skin prick testing).). The study lists 7 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 3 Apr 2023.

Free account

Log in to keep searching

You’ve used your 3 free searches. AzTrials is free: log in or create a free account to keep searching clinical trials and save the ones you want to follow.

Create a free accountLog in