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StrokeNCT04441177

Effects of PlayStation®VR on the HRQOL in Stroke Patients Undergoing Inpatient Rehabilitation

A study testing PlayStation®VR training in people with Stroke, run by Chang Gung Memorial Hospital at 1 site in Taiwan.

Unknown status

Status not confirmed. The sponsor has not verified this record for over two years, so it may be out of date.

Official record
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Trial summary

Compared to conventional rehabilitation therapy, the full-immersive commercial game (CG) system, in the form of available video game, could safely provide more positive effect on health-related quality of life (HRQOL) and motor function in post-stroke patients. Read more about this study

Who is it for?
Ages 20 to 80 years
Conditions the study is for
Stroke
What is being tested?
PlayStation®VR training
Type of treatment
Medical device
Could I receive a placebo?
No, everyone receives an active treatment
How many people
80 participants
Where
1 siteTaiwan
Study dates
29 Jul 2019to 30 Jun 2021
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 20 to 80 years
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • first-time unilateral cerebral stroke
  • stroke onset less or equal to 1 year
  • admission to the rehabilitation ward
  • ages 20-80 years
  • spasticity of paretic arm ≤ grade 2 in the Modified Ashworth Scale
  • no active medical problems such as fever, pneumonia, or scabies

Who cannot join

  • brainstem or cerebellar stroke
  • epilepsy history, including photosensitive epilepsy
  • previous or active heart diseases, such as myocardial infarction or angina
  • visuospatial problems related to stroke, such as hemianopia or hemineglect
  • paretic upper limb reaches Brunnstrom recovery stage VI
  • severe aphasia
  • severe cognitive impairment
  • poor cooperation with assessments

Trial locations and contacts

1 site in 1 country.

Taiwan1 site
  • Chiayi Chang Gung Memorial Hospital

    Pozi, 613

Other trials in Taiwan

About this study

Official title: Effects of PlayStation®VR on the Health-Related Quality of Life in Stroke Patients Undergoing Inpatient Rehabilitation: a Pilot Study

Compared to conventional rehabilitation therapy, the full-immersive commercial game (CG) system, in the form of available video game, could safely provide more positive effect on health-related quality of life (HRQOL) and motor function in post-stroke patients.

The study aims to perform the research from 2019/7/1 to 2021/6/30 and enrolls a total of 80 participants. Stroke participants are recruited from the rehabilitation ward of CGMH hospital.

Read more

The inclusion criteria are (a) first-time unilateral cerebral stroke, (b) stroke onset less or equal to 1 year, (c) admission to the rehabilitation ward, (d) ages 20-80 years, (e) spasticity of paretic arm ≤ grade 2 in the Modified Ashworth Scale, and (f) no active medical problems such as fever, pneumonia, or scabies. The exclusion criteria are (a) brainstem or cerebellar stroke, (b) epilepsy history, including photosensitive epilepsy, (c) previous or active heart diseases, such as myocardial infarction or angina, (d) visuospatial problems related to stroke, such as hemianopia or hemineglect, (e) paretic upper limb reaches Brunnstrom recovery stage VI, (f) severe aphasia, (g) severe cognitive impairment, and (h) poor cooperation with assessments.

All participants are randomly allocated to study group and control group. Participants in the control group receive conventional rehabilitation therapy over 50 minutes on weekdays. Participants in the study group receive conventional rehabilitation therapy over 50 minutes on weekdays and 7 sessions (flexible schedule in different day) of PlayStation®VR of 20 minutes each in the main 16-day study period. Pre-intervention, post-intervention, and 3-month follow-up HRQOL will be assessed by the Stroke Impact Scale 3.0. Motricity Index and Fugl-Meyer Assessment, Functional Independence Measure, and arm movement ratio will also be checked before intervention, after intervention, and at 3-month follow-up. The safety outcome, intervention-related adverse events or any serious adverse events, during study period will be recorded.

Conditions
Stroke
Being tested
PlayStation®VR training
Keywords
Stroke, Virtual Reality, Rehabilitation
Medical subject headings
Stroke

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • PlayStation®VR trainingDevice

    Participants in the study group receive conventional rehabilitation therapy over 50 minutes on weekdays and 7 sessions (flexible schedule in different day) of PlayStation®VR of 20 minutes each in the main 16-day study period.

Study groups in NCT04441177
Study groupRoleWhat they receive
Study groupExperimentalParticipants in the study group receive conventional rehabilitation therapy over 50 minutes on weekdays and 7 sessions (flexible schedule in different day) of PlayStation®VR of 20 minutes each in the main 16-day study period.
Receives: Device: PlayStation®VR training
Control groupNo interventionParticipants in the control group receive conventional rehabilitation therapy over 50 minutes on weekdays.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Stroke Impact Scale (SIS) 3.0 Questionnaire

    Health-Related Quality of Life

    Measured: Baseline (Pre-intervention at 2 days after enrollment)

  2. Post-Intervention Change of Stroke Impact Scale (SIS) 3.0 Questionnaire

    Post-intervention Health-Related Quality of Life

    Measured: Change from baseline SIS scores at 18 days after enrollment

  3. 3-Month Follow-Up Change of Stroke Impact Scale (SIS) 3.0 Questionnaire

    3-month follow-up Health-Related Quality of Life

    Measured: Change from baseline SIS scores at 92 days after enrollment

  4. Post-Intervention of Adverse Events or SAE

    Proportion of intervention-related adverse events or SAE

    Measured: 16 days

Secondary outcomes (12)
  1. Motricity Index (MI) Upper Extremity Test

    Motor impairment and function

    Measured: Baseline (Pre-intervention) at 2 days after enrollment

  2. Post-Intervention Change of Motricity Index (MI) Upper Extremity Test

    Post-intervention motor impairment and function

    Measured: Change from baseline MI scores at 18 days after enrollment

  3. 3-Month Follow-Up Change of Motricity Index (MI) Upper Extremity Test

    3-month follow-up motor impairment and function

    Measured: Change from baseline MI scores at 92 days after enrollment

  4. Fugl-Meyer Assessment for Upper Extremity (FMA-UE)

    Motor impairment and function

    Measured: Baseline (Pre-intervention) at 2 days after enrollment

  5. Post-Intervention Change of Fugl-Meyer Assessment for Upper Extremity (FMA-UE)

    Post-intervention motor impairment and function

    Measured: Change from baseline FMA-UE scores at 18 days after enrollment

  6. 3-Month Follow-Up Change of Fugl-Meyer Assessment for Upper Extremity (FMA-UE)

    3-month follow-up motor impairment and function

    Measured: Change from baseline FMA-UE scores at 92 days after enrollment

  7. Self-Care in Functional Independence Measure (FIM) Instrument

    The FIM is an 18-item instrument measuring a person's level of disability in terms of burden of care in six areas including self-care, continence, mobility, transfers, communication, and cognition. Each of the 18 items is graded on a scale of 1-7 based on level of independence in that item (1 = total assistance required, 7 = complete independence). Six items (eating, grooming, bathing, dressing upper body, dressing lower body, and toileting) of self care will be scored and summed in this study.

    Measured: Baseline (Pre-intervention) at 2 days after enrollment

  8. Post-Intervention Change of Self-Care in Functional Independence Measure (FIM) Instrument

    The FIM is an 18-item instrument measuring a person's level of disability in terms of burden of care in six areas including self-care, continence, mobility, transfers, communication, and cognition. Each of the 18 items is graded on a scale of 1-7 based on level of independence in that item (1 = total assistance required, 7 = complete independence). Six items (eating, grooming, bathing, dressing upper body, dressing lower body, and toileting) of self care will be scored and summed in this study.

    Measured: Change from baseline self-care scores at 18 days after enrollment

  9. 3-Month Follow-Up Change of Self-Care in Functional Independence Measure (FIM) Instrument

    The FIM is an 18-item instrument measuring a person's level of disability in terms of burden of care in six areas including self-care, continence, mobility, transfers, communication, and cognition. Each of the 18 items is graded on a scale of 1-7 based on level of independence in that item (1 = total assistance required, 7 = complete independence). Six items (eating, grooming, bathing, dressing upper body, dressing lower body, and toileting) of self care will be scored and summed in this study.

    Measured: Change from baseline self-care scores at 92 days after enrollment

  10. Arm Movement Ratio (AMR) Test

    The AMR, the ratio of arm use duration between the more and less affected arm, is detected and calculated by an accelerometer. The participants are asked to wear one accelerometer (ActiGraph wGT3x-BT, ActiGraph, LLC., Pensacola, FL, USA) on each arm for 7 hours.

    Measured: Baseline (Pre-intervention) at 1 day after enrollment

  11. Post-Intervention Change of Arm Movement Ratio (AMR) Test

    The AMR, the ratio of arm use duration between the more and less affected arm, is detected and calculated by an accelerometer. The participants are asked to wear one accelerometer (ActiGraph wGT3x-BT, ActiGraph, LLC., Pensacola, FL, USA) on each arm for 7 hours.

    Measured: Change from baseline AMR scores at 19 days after enrollment

  12. 3-Month Follow-Up Change of Arm Movement Ratio (AMR) Test

    The AMR, the ratio of arm use duration between the more and less affected arm, is detected and calculated by an accelerometer. The participants are asked to wear one accelerometer (ActiGraph wGT3x-BT, ActiGraph, LLC., Pensacola, FL, USA) on each arm for 7 hours.

    Measured: Change from baseline AMR scores at 93 days after enrollment

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted22 Jun 2020
  2. Study start29 Jul 2019
  3. Primary completion30 Jun 2021 (estimated)
  4. Study completion30 Jun 2021 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Model description
All participants are randomly allocated to study group and control group. Each participant's main study period is set as 16 days with additional follow-up time at post-intervention 3 months. Participants in the control group receive conventional rehabilitation therapy over 50 minutes on weekdays. Participants in the study group receive conventional rehabilitation therapy over 50 minutes on weekdays and 7 sessions (flexible schedule in different day) of PlayStation®VR of 20 minutes each in the main 16-day study period.
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
80 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT04441177
Sponsor's protocol ID
201801607A3
Status last verified
Jun 2020
First submitted
16 Jun 2020
Last updated
22 Jun 2020
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing PlayStation®VR training in people with Stroke, run by Chang Gung Memorial Hospital at 1 site in Taiwan.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 6 inclusion and 8 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: status not confirmed, as of the sponsor's last update on 22 Jun 2020. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Taiwan. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

Results are not available in the source record.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Stroke Impact Scale (SIS) 3.0 Questionnaire (time frame: Baseline (Pre-intervention at 2 days after enrollment)). The study lists 4 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 22 Jun 2020.

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