Clinical trials: Serious Game
Multiple Sclerosis (MS)
Serious Game Rehabilitation and Brain Plasticity in MS
This prospective, interventional, longitudinal, multicentre study aims to evaluate the impact of the "Serious game", an innovative cognitive remediation tool on brain reorganization in Multiple sclerosis patients, using…
- Trial name
- REVEILLE (NCT07474129)
- Testing
- Serious Game
- Volunteers
- 40 people
- Sponsor
- Lille Catholic University
Amblyopia, Healthy
Amblyopia and Stereoptic Games for Vision
Amblyopia is the most common developmental vision disorder in children, caused by abnormal visual experience in early life, especially a difference in refraction between the eyes, a misalignment of the eye axes, a combination of…
- Trial name
- AMBER (NCT05114252)
- Testing
- Vivid Vision Home, Refractive error correction
- Where
- Switzerland
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Pawel Matusz, PhD
Healthy
Effectiveness of the Serious Game 'Broodles' for Siblings of Children With Visual Impairment and/or Intellectual Disability
The support for siblings of children with disabilities is scarce and fragmented, even though studies have shown that these siblings can benefit from support.
- Trial name
- NCT05376007
- Testing
- Serious game 'Broodles'
- Where
- Netherlands
- Volunteers
- 107 people, healthy volunteers welcome
- Sponsor
- VU University of Amsterdam
Cerebral Palsy, Gait Disorders, Neurologic
Serious Game-based Intervention in Gait Rehabilitation for Children With Cerebral Palsy
Cerebral palsy (CP) is defined as a group of movement and posture disorders that cause activity limitation due to brain damage during fetal development or in the first year of life.
- Trial name
- NCT04837105
- Testing
- Serious game ARROW CP, Treadmill
- Where
- France
- Volunteers
- 14 people
- Sponsor
- Fondation Ellen Poidatz
Autistic Disorder
Improving Social Cognition for Adults With ASD by the Serious Game JeStiMulE Versus Controls
The serious game "JeStiMulE" (Educational Game for Multisensory Stimulation of Children with developmental disorders), developed by the Autism Resources Center of Nice, was created to teach social cognition including emotion…
- Trial name
- NCT02568631
- Testing
- serious game JeStiMulE, control video game
- Where
- 3 sites in France
- Volunteers
- 30 people
- Sponsor
- Fondation Lenval
Heart Failure, Motivation
Development of an Educational Video Game to Improve Nursing Students' Reasoning With Acute Heart Failure Patients
The aim of this study is to appreciate, using quantitative and qualitative empirical methods, the contribution of an educational video game to the engagement, the motivation, and the development of nursing students'…
- Trial name
- NCT04592432
- Testing
- SIGN@L-A, SIGN@L-B
- Where
- Canada
- Volunteers
- 28 people, healthy volunteers welcome
- Sponsor
- Marc-André Maheu-Cadotte
Remote Cognitive Training, Alzheimer Disease
Remote Technologies in Early Stages of Alzheimer's Disease
The investigators are adapting a tablet-based cognitive training program for Alzheimer's disease (AD) by focusing on specific cognitive components.
- Conditions
- Remote Cognitive Training, Alzheimer Disease, Mild Cognitive Impairment, Old Age; Dementia
- Trial name
- NCT07521865
- Testing
- App-based cognitive training
- Where
- Switzerland
- Volunteers
- 52 people, healthy volunteers welcome
- Sponsor
- University of Bern
Educational Problems
Comparison of Three Modalities to Assess Clinical Competence of Medical Students
This study, focusing on the management of pediatric asthma exacerbations, assesses the clinical skills of medical students using three different evaluation tools: (i) the simulation game "Effic'Asthme" developed to train…
- Trial name
- SIMEVAL (NCT03884114)
- Testing
- High-fidelity simulation, Simulation game, Multiple choice questionnaire
- Where
- France
- Volunteers
- 42 people, healthy volunteers welcome
- Sponsor
- Ilumens
Cerebral Palsy, Gait Disorders, Neurologic
Feedback in Augmented Reality to Control of Gait Parameters in Children With Cerebral Palsy
Cerebral palsy (CP) describes a group of permanent disorders of the development of movement and posture, causing activity limitation, that are attributed to non progressive disturbances that occurred in the developing fetal or…
- Conditions
- Cerebral Palsy, Gait Disorders, Neurologic, Feedback, Psychological
- Trial name
- BestOf_ARRoW (NCT04460833)
- Testing
- Feedback modalities given through an augmented reality headset
- Where
- France
- Volunteers
- 30 people
- Sponsor
- Fondation Ellen Poidatz
Stroke, Hemiparesis
Telerehabilitation Through Serious Games in Virtual Reality in a Stroke Population (AutoRReVi)
After a stroke, individuals present with motor and/or cognitive impairments. These impairments limit activity, restrict participation and affect quality of life.
- Conditions
- Stroke, Hemiparesis, Cognitive Impairment, Healthy Subjects
- Trial name
- AutoRReVi (NCT04694833)
- Testing
- Motor and cognitive virtual reality-based assessments, Motor and cognitive virtual reality-based serious games
- Where
- Belgium
- Volunteers
- 400 people, healthy volunteers welcome
- Sponsor
- Université Catholique de Louvain
Stroke, Unilateral Spatial Neglect
Serious Game Therapy in Neglect Patients
The growing field of new technologies offers new perspectives for neurorehabilitation. Serious games are a promising solution in the rehabilitation of cognitive impairments, and they may be useful in the rehabilitation of…
- Trial name
- NCT05805748
- Testing
- serious game rehabilitation
- Where
- France
- Volunteers
- 12 people
- Sponsor
- Hopitaux de Saint-Maurice
Operating Room Nursing, Serious Game
The Effect of Serious Games
Today, there is a need to integrate and restructure rapidly developing technology into teaching environments. When web-based applications, which are among the popular and innovative technologies, are examined, it is seen that…
- Conditions
- Operating Room Nursing, Serious Game, Education, Surgical Instrument
- Trial name
- NCT05480540
- Testing
- Serious game
- Volunteers
- 100 people, healthy volunteers welcome
- Sponsor
- Gümüşhane Universıty
Parkinson's Disease
Serious Game for Parkinson's Disease Patients
In this study the investigators aim to assess the feasibility and acceptability of a serious game to rehabilitate gait and balance disorders in 10 patients with Parkinson's disease previously operated for deep brain stimulation…
- Trial name
- PARKGAME (NCT02469350)
- Testing
- Serious game
- Where
- France
- Volunteers
- 10 people
- Sponsor
- Institut National de la Santé Et de la Recherche Médicale, France
Spinal Cord Injury, Spinal Cord Involvement
Clinical Trial of a Serious Game for Individuals With SCI/D
This study will evaluate the efficacy of a newly developed serious game, SCI HARD, to enhance self-management skills, self-reported health behaviors, and quality of life among adolescents and young adults with spinal cord injury…
- Conditions
- Spinal Cord Injury, Spinal Cord Involvement, Spina Bifida, Transverse Myelitis
- Trial name
- NCT02341950
- Testing
- SCI Hard
- Where
- United States
- Volunteers
- 184 people
- Sponsor
- University of Michigan
Depressive Symptoms, Emotion Regulation
Making SPARX Fly in Nunavut: Pilot Testing an E-intervention for Boosting Resilience Against Youth Depression
The goal of this pilot trial was to test SPARX with Inuit youth in Northern Canada. SPARX is an educational video game designed to teach cognitive behavioural therapy strategies and techniques.
- Trial name
- NCT05702086
- Testing
- SPARX (Smart, Positive, Active, Realistic, X-Factor thoughts)
- Where
- Canada
- Volunteers
- 48 people
- Sponsor
- York University
Physical Activity, Serious Game
BOOSTH: Promoting Physical Activity in Primary Schools in Combination With Serious Gaming
Physical inactivity is considered to be one of the ten principal risk factors for death worldwide. Children need to perform one hour of daily moderate-to-vigorous intensity physical activity whereof at least twice a week these…
- Conditions
- Physical Activity, Serious Game, Child Behavior, School Intervention
- Trial name
- NCT03440580
- Testing
- BOOSTH
- Where
- Netherlands
- Volunteers
- 713 people, healthy volunteers welcome
- Sponsor
- Maastricht University Medical Center
Alzheimer Disease, Dementia
Tablet-based Cognitive Training
Today the therapy options for dementia due to Alzheimer's disease (AD) are limited. One recommended intervention is cognitive stimulation.
- Conditions
- Alzheimer Disease, Dementia, Mild Cognitive Impairment
- Trial name
- NCT04452864
- Testing
- Computerized Cognitive Training, Documentaries with delayed Computerized Cognitive Training
- Where
- 2 sites in Switzerland
- Volunteers
- 162 people, healthy volunteers welcome
- Sponsor
- University of Bern
Deafness, Hearing Loss
Benefits of Tablet-based Serious Games to Promote Speech Production in Young Children With Hearing Disabilities
Learning to speak is a major challenge for children with hearing impairments. Nowadays, special devices such as conventional hearing aids, bone-anchored hearing aids (BAHA) or cochlear implants (CI) allow successful…
- Trial name
- FunSpeech (NCT04454255)
- Testing
- FunSpeech, Control
- Where
- Switzerland
- Volunteers
- 13 people
- Sponsor
- University Hospital, Geneva
Health Knowledge, Attitudes, Practice
Serious Games for Training in Oral Rehabilitation
Coronavirus disease-19 (COVID-19) dramatically changed the learning conditions of dental students, with restricted access to training sessions and clinical practice.
- Trial name
- Playdent (NCT05348018)
- Testing
- Playing Serious Games during a four-week test period in addition to conventional lectures
- Where
- France
- Volunteers
- 89 people, healthy volunteers welcome
- Sponsor
- Hôpital Rothschild
Mild Cognitive Impairment
Serious Game-based Interventions in Patients With Mild Cognitive Impairment Outside the Clinic
This study will evaluate the therapeutic efficacy of Neuro-World cognitive training games (Woorisoft, S. Korea) in patients with mild cognitive impairment.
- Trial name
- NCT04920123
- Testing
- Neuro-World
- Where
- 2 sites in United States
- Volunteers
- 19 people
- Sponsor
- University of Massachusetts, Amherst