Clinical trials: Internet Gaming Disorder
Internet Gaming Disorder
Mechanism of BCI-Based Dual-Target Neurofeedback Training in Improving Cognitive Control Deficits in Internet Gaming Disorder
Addressing the three core issues in research on cognitive control deficits in Internet Gaming Disorder (IGD)-unclear neural mechanisms, limited intervention targets, and poor patient compliance-this project innovatively…
- Trial name
- NCT07843615
- Testing
- "Activate Neural Circuits + Promote Social Rewards" Dual-target Neurofeedback Training, "Activate Only the Neural Circuits" Neurofeedback Training
- Where
- China
- Volunteers
- 120 people
- Sponsor
- The First Affiliated Hospital of Bengbu Medical University
Psychiatric Disorder
Internet Gaming Disorder and Psychiatric Disorder
The fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) recently identified Internet gaming disorder as a new potential psychiatric disorder which need further research.
- Trial name
- IGDPD (NCT03366948)
- Testing
- IGDT-10 self-administered questionnaire
- Where
- 5 sites in France
- Volunteers
- 102 people
- Sponsor
- Hospices Civils de Lyon
Social Media Addiction, Internet Gaming Disorder
My Journey: A Brief Contextual Behavioural Intervention Based on Meaning and Connection
The present study will explore the underlying mechanisms of problematic Internet and smartphone use by focusing on how and when environmental factors affect the positive psychological intervention factors.
- Conditions
- Social Media Addiction, Internet Gaming Disorder, Smartphone Addiction, Quality of Life
- Trial name
- NCT05479344
- Testing
- A Brief Contextual Behavioural Intervention Based on Strengths, Meaning, Hope and Connection
- Where
- China
- Volunteers
- 106 people, healthy volunteers welcome
- Sponsor
- City University of Hong Kong
Internet Gaming Disorder, Gaming Disorder
CBT Treatment for Internet Gaming Disorder
For most people, gaming is perceived as a positive activity. In some cases, however, gaming may turn into an addiction with consequences for the individual health, quality of life and everyday life.
- Trial name
- NCT05328596
- Testing
- CBT-treatment, Wait list control
- Where
- Sweden
- Volunteers
- 160 people
- Sponsor
- Sahlgrenska University Hospital
Internet Addiction, Gaming Disorder
Prevalence of Behavioral Addiction and Its Relation With Psychological Disturbance
Internet usage has increased greatly. It is expected to be more than 4 billion by the end of this year. About 80% of them spend most of their internet time on social media, and are expected by 2026 to be about 50% of the total…
- Conditions
- Internet Addiction, Gaming Disorder, Porn Addiction
- Trial name
- NCT07174700
- Testing
- Questionnaire
- Where
- Egypt
- Volunteers
- 5,994 people, healthy volunteers welcome
- Sponsor
- Zagazig University
Internet Gaming Disorder
A Psychotherapy Development Study for Internet Gaming
The fifth edition of the Diagnostic and Statistical Manual for Mental Disorders (DSM-5) introduces Internet Gaming disorder (IGD) as a Substance-Related and Addictive Disorder in Section 3, Conditions for Further Study.
- Trial name
- NCT03220581
- Testing
- Referral for care, Behavioral therapy
- Where
- United States
- Volunteers
- 60 people
- Sponsor
- UConn Health
Internet Addiction Disorder
Examining of Occupational Balance, Executive Functions, and Quality of Life of Adolescents with Internet Gaming Disorder
Internet gaming disorder leads to social problems and isolation, neglect of daily responsibilities, behavioral disorders, and cognitive and physical impairments.
- Trial name
- NCT06497166
- Where
- Turkey (Türkiye)
- Volunteers
- 62 people, healthy volunteers welcome
- Sponsor
- Bezmialem Vakif University
Internet Addiction, Internet Gaming Disorder
Prevalence of IA and IGD Disorders Among Assiut University Students
identifying the Prevalence of internet addiction and internet gaming disorder among Assiut university students
- Trial name
- NCT04965363
- Volunteers
- 1,000 people
- Sponsor
- Assiut University
Internet Gaming Disorder
Retrieval-extinction Paradigm on Internet Gaming Disorder
The overall aim of this experimental study is to apply the new paradigm of substance addiction intervention to the study of Internet gaming disorder(IGD) subjects' intervention.
- Trial name
- NCT04180839
- Testing
- gaming-related retrieval-extinction, nongaming-related retrieval-extinction
- Where
- China
- Volunteers
- 60 people
- Sponsor
- Beijing Normal University
Internet Gaming Disorder
Regulation of Craving in Internet Gamers
This project aims to investigate (1) the behavioral and neural mechanisms of regulation of craving in Internet gamers; (2) effects of tDCS over the dorsal lateral prefrontal cortex (dlPFC) on craving and regulation of craving and…
- Trial name
- NCT03352973
- Testing
- active tDCS on the dlPFC
- Where
- China
- Volunteers
- 20 people, healthy volunteers welcome
- Sponsor
- Beijing Normal University
Internet Gaming Disorder
Mechanisms and Interventions of Social Reward on Cognitive Control in Internet Gaming Disorder
Internet Gaming Disorder (IGD) involves impaired cognitive control linked to reduced social reward and dACC-DLPFC brain circuit dysfunction. Enhancing social reward may restore this circuit and improve symptoms.
- Trial name
- NCT06957392
- Testing
- Systematic self-help training program for enhancing social reward, general knowledge about Internet Gaming Disorder .
- Where
- China
- Volunteers
- 60 people
- Sponsor
- The First Affiliated Hospital of Bengbu Medical University
Internet Gaming Disorder
Emotional Association Bias Modification Training in Individuals With IGD
This project aims to investigate (1) the efficacy of emotional association bias modification (EABM) training on internet gaming disorder (IGD); (2) the underlying neural mechanisms of such efficacy
- Trial name
- NCT04068064
- Testing
- EABM training
- Where
- China
- Volunteers
- 87 people
- Sponsor
- Beijing Normal University
Internet Gaming Disorder
The Effect of Web-based Education Given to Parents on Children's Internet Gaming Disorder
Internet Gaming Disorder (IOB) is an important problem that is increasingly prevalent all over the world and can be prevented before it develops.
- Trial name
- NCT05632471
- Testing
- web-based "I know digital games" training for intervation grup, The control group was not trained
- Where
- Turkey (Türkiye)
- Volunteers
- 96 people, healthy volunteers welcome
- Sponsor
- Mersin University
Mental Health Issue
The Relationship Between Internet-use Behavior and Mental Health in Youth
Introduction: WHO defines youth as 15-24 years age group. At this stage, the brain is still under development, with high impulsiveness, being fond of stimulation and yearning for peer life.
- Trial name
- NCT06284551
- Where
- Taiwan
- Volunteers
- 50 people, healthy volunteers welcome
- Sponsor
- National Taiwan University Hospital
Internet Gaming Disorder, Emotion Regulation
Emotion and Craving Regulation Among Individuals With Internet Gaming Disorders
To investigate the potential deficits in emotion and craving regulation capacities of drug-naïve young adults with Internet gaming disorder as compared with healthy controls.
- Trial name
- NCT04110548
- Testing
- Emotion Regulation Task, Craving Regulation Task
- Where
- China
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- Beijing Normal University
Internet Gaming Disorder
Mental Imagery Tasks to Reduce Internet Gaming Disorder (IGD) Cravings
To test whether visual and auditory imagery tasks can effectively reduce the craving for IGD.
- Trial name
- NCT03868488
- Testing
- Imagery tasks
- Where
- China
- Volunteers
- 30 people
- Sponsor
- Jin-tao Zhang
Internet Gaming Disorder
The Behavioral and Brain Mechanism of IGD
This project aims to investigate whether anodal tDCS of dlPFC enhances cognitive regulation over craving an emotions.
- Trial name
- NCT02550405
- Testing
- Craving behavioral intervention
- Where
- China
- Volunteers
- 204 people, healthy volunteers welcome
- Sponsor
- Beijing Normal University
Addiction, Internet Gaming Disorder
The Effectiveness of tDCS on Internet Game Addiction
In this study, the investigators aimed to investigate the effect of transcranial direct current stimulation (tDCS) on clinical status of Internet game addiction.
- Trial name
- NCT03347643
- Testing
- tDCS with real stimulation
- Where
- South Korea
- Volunteers
- 31 people
- Sponsor
- Seoul National University Hospital
Internet Gaming Disorder
Virtual Reality Exercise for Young Adults at Risk of Digital Gaming Addiction
Digital game addiction is associated with reduced physical activity, increased sedentary behavior, and adverse physical and psychosocial health outcomes in young adults.
- Trial name
- VR-GAME (NCT07718763)
- Testing
- Traditional Aerobic Exercise, Virtual Reality-Based Aerobic Exercise
- Volunteers
- 34 people, healthy volunteers welcome
- Sponsor
- Istanbul Nisantasi University
Internet Gaming Disorder
Targeted TDCS Intervention for Internet Gaming Disorder
The aim of this project is to compare the effects of the newly discovered parietal cortex (Pz electrode point) with the dorsolateral prefrontal cortex (F3 electrode point), which has been commonly used in previous studies, and to…
- Trial name
- NCT06759051
- Testing
- tDCS
- Where
- China
- Volunteers
- 180 people
- Sponsor
- Peking University