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Chronic PainNCT07898228

Chronic Pain Assessment Via AI-Powered Game

A study testing AI-powered game in people with Chronic Pain, run by Necmettin Erbakan University.

Not yet recruiting

Opening soon. The study is approved but enrolment has not started yet. Sites may already take enquiries.

Sites and contacts
Official record
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Trial summary

Pain is an individual experience that has existed throughout human history. Pain is divided into acute and chronic depending on its duration. While acute pain is caused by a specific cause and can be easily treated because it lasts for a short time, the same is not true for chronic pain. Read more about this study

Who is it for?
Ages 18 years and olderHealthy volunteers can take part
Conditions the study is for
Chronic Pain
What is being tested?
AI-powered game
Could I receive a placebo?
No, everyone receives an active treatment
How many people
120 participants
Where
No sites listed yet
Study dates
27 Nov 2026to 31 Dec 2026
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • Playing the AI-supported game during the 2025-2026 Fall Semester,
  • Volunteering to participate in the research.

Who cannot join

  • experiencing difficulty speaking and understanding Turkish,
  • filling out data collection forms incompletely or incorrectly,
  • wishing to withdraw from the study.

Trial locations and contacts

No sites are listed yet. Contact the study team or a site near you to ask about taking part.

About this study

Official title: Long-term Outcomes of an Artificial Intelligence-Supported Game on Nursing Students' Attitudes Toward Patients With Chronic Pain: Post-test Only Randomized Controlled Trial

Pain is an individual experience that has existed throughout human history. Pain is divided into acute and chronic depending on its duration. While acute pain is caused by a specific cause and can be easily treated because it lasts for a short time, the same is not true for chronic pain.

Read the detailed description

Nurses have important responsibilities in chronic pain management. It is very important for nurses to develop knowledge, attitudes and beliefs about chronic pain during their undergraduate education in order to effectively manage chronic pain. Research has determined that nursing students' knowledge of chronic pain is quite insufficient and their attitudes are negative. Although nursing students have some obstacles in chronic pain management, it is reported that students' knowledge and attitudes can be improved by using alternative teaching methods and techniques. It is known that today's Generation Z students are prone to information technologies. This research aims to determine the long-term results of an artificial intelligence-supported game in evaluating nursing students' attitudes towards chronic pain patients. In the research, only post-test randomized controlled research design will be used. The population will consist of 156 third-year students registered at Necmettin Erbakan University, Faculty of Nursing, Department of Nursing in the 2026-2027 Fall Semester. Students from the population who meet the criteria for inclusion in the research will constitute the sample. Within the scope of the sample, 60 students who played the artificial intelligence-supported game one year ago by random selection will form the intervention group. Randomly 60 students outside the intervention group will form the control group. In this context, the sample of the study will consist of 120 third-year nursing students. In collecting data; "Introductory Characteristics Form" and "Healthcare Professionals' Attitude Scale towards Chronic Pain Patients" will be used. In the study, a female patient with right knee pain was gamified by artificial intelligence. In the game, the student is expected to evaluate the patient's chronic pain. The specified game was played individually by the researchers to 60 intervention group students in the second grade of nursing. After the game was played, the students' opinions about the game were taken and their satisfaction was evaluated. The same students have moved on to their third year of nursing. In this study, the attitude of intervention group students who played an artificial intelligence-supported game a year ago will be evaluated and their data will be compared with the control group students who did not play the game. The data of this study will be collected by the researchers through face-to-face interviews in November-December 2026, after obtaining ethics committee and institutional permissions. It is thought that the research will make significant contributions to the literature in terms of both determining the long-term results of an artificial intelligence-supported game and evaluating the attitudes of nursing students towards patients with chronic pain.

Conditions
Chronic Pain
Being tested
AI-powered game
Keywords
artifical intelligence, chronic pain, nursing student
Medical subject headings
Chronic Pain

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • AI-powered gameOther

    It is an AI-powered game developed for chronic pain assessment.

Study groups in NCT07898228
Study groupRoleWhat they receive
Intervention groupExperimentalIt is the students who are engaging in the AI-powered chronic pain assessment.
Receives: Other: AI-powered game
Control groupNo interventionThese are students who do not receive any intervention other than routine chronic pain education.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Scale for Healthcare Professionals' Attitudes Toward Patients with Chronic Pain

    This scale is designed to measure the attitudes of healthcare professionals toward patients with chronic pain. It is a 5-point Likert-type scale consisting of 18 items. Two independent factors have been identified: "sensitivity orientation" and "misconception orientation." There is no established cut-off score for the scale. Each item within these factors is scored on a scale from 1 to 5. For the sensitivity orientation factor, scores range from a minimum of 1 to a maximum of 5; similarly, for the misconception orientation factor, scores also range from 1 to 5. A higher score on the misconception orientation factor indicates a lower level of misconceptions among healthcare professionals regarding patients with chronic pain, while a higher score on the sensitivity orientation factor indicates a greater degree of sensitivity toward these patients.

    Measured: 1-3 months

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted27 Oct 2026
  2. Study start27 Nov 2026 (estimated)
  3. Primary completion15 Dec 2026 (estimated)
  4. Study completion31 Dec 2026 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Model description
Intervention group: Those playing the AI-supported game Control group: Students who do not play the game
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
120 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07898228
Sponsor's protocol ID
Necmettin Erbakan Uni
Status last verified
Oct 2026
First submitted
13 Oct 2026
Last updated
27 Oct 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No: As the data contains personal information, it will be kept confidential in accordance with ethical procedures. It may be provided upon reasonable request.

Questions about this trial

What is this clinical trial studying?

A study testing AI-powered game in people with Chronic Pain, run by Necmettin Erbakan University.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 2 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: opening soon, as of the sponsor's last update on 27 Oct 2026. Status can change between updates, so confirm with the study contact before making plans.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Yadigar ORDU, PhD (+905071492818, yadigar.ordu@erbakan.edu.tr), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Scale for Healthcare Professionals' Attitudes Toward Patients with Chronic Pain (time frame: 1-3 months). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 27 Oct 2026.

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