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RhabdomyolysisNCT07361835

Evaluation of the Effectiveness of Using Virtual Reality Glasses in Prehospital Intervention Training for Crush Syndrome

A study testing Virtual reality-based crush syndrome training and Traditional theoretical lecture in people with Rhabdomyolysis and Virtual Reality, run by Ege University at 1 site in Turkey (Türkiye).

Not yet recruiting

Opening soon. The study is approved but enrolment has not started yet. Sites may already take enquiries.

Sites and contacts
Official record
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Trial summary

This research is a randomized controlled study designed to develop and evaluate the effectiveness of a video-based virtual reality (VR) simulation for prehospital intervention training of crush syndrome for paramedic students. Read more about this study

Who is it for?
Ages 18 years and olderHealthy volunteers can take part
What is being tested?
Virtual reality-based crush syndrome training and Traditional theoretical lecture
Type of treatment
Medical device
Could I receive a placebo?
No, everyone receives an active treatment
How many people
61 participants
Where
1 siteTurkey (Türkiye)
Study dates
Feb 2026to May 2026
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • Being a second-year student currently enrolled in the first and emergency aid program at Muğla Sıtkı Koçman University.
  • Voluntarily providing written informed consent to participate in the study. Having basic technological literacy to use virtual reality equipment.

Who cannot join

  • First-year students who have not yet reached the relevant stage of the curriculum.
  • Students who have previously participated in a similar virtual reality-based crush syndrome simulation.
  • Students with medical conditions that may be aggravated by VR use (e.g., severe motion sickness, history of seizures).
  • Refusal to participate voluntarily.

Trial locations and contacts

1 site in 1 country. Contact the study team or a site near you to ask about taking part.

Süreyya GÜMÜŞSOY, Assoc. Prof. contact

+90 232 311 20 58

sureyya.gumussoy@ege.edu.tr

Ali AKGÜN, PhD(c) contact

+90 252 211 59 03

aliakgun1980@gmail.com

Turkey (Türkiye)1 site
  • Muğla Sıtkı Koçman University, Fethiye Health Services Vocational School

    Muğla, 48300

    Süreyya GÜMÜŞSOY, Assoc. Prof., +90 232 311 20 58, sureyya.gumussoy@ege.edu.tr

    Ali AKGÜN, PhD(c), +90 252 211 59 03, aliakgun1980@gmail.com

Other trials in Turkey (Türkiye)

About this study

This research is a randomized controlled study designed to develop and evaluate the effectiveness of a video-based virtual reality (VR) simulation for prehospital intervention training of crush syndrome for paramedic students. The study aims to examine the impact of VR simulation on knowledge levels, satisfaction, and sense of presence among second-year first and emergency aid students at Muğla Sıtkı Koçman University.

Read the detailed description

The study will be conducted with second-year students enrolled in the first and emergency aid program at Muğla Sıtkı Koçman University, Fethiye Health Services Vocational School. Participants will be assigned to experimental and control groups using simple randomization. The experimental group will receive training via virtual reality (VR) simulation, while the control group will receive traditional theoretical education. Knowledge levels, technology use, satisfaction, and sense of presence will be measured using various validated scales.

Being tested
Virtual reality-based crush syndrome training, Traditional theoretical lecture
Keywords
Prehospital Care, Paramedics, Simulation Training, Virtual Reality Simulation
Medical subject headings
Rhabdomyolysis, Crush Injuries

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Virtual reality-based crush syndrome trainingDevice

    A scenario-based three-dimensional virtual reality training program focusing on prehospital crush syndrome assessment and management.

  • Traditional theoretical lectureOther

    Conventional theoretical classroom instruction on prehospital crush syndrome assessment and management.

Study groups in NCT07361835
Study groupRoleWhat they receive
Virtual reality-based crush syndrome trainingExperimentalParticipants receive scenario-based three-dimensional virtual reality simulation training for prehospital crush syndrome management using a head-mounted display.
Receives: Device: Virtual reality-based crush syndrome training
Traditional classroom-based theoretical lectureActive comparatorParticipants receive traditional classroom-based theoretical education for prehospital crush syndrome management.
Receives: Other: Traditional theoretical lecture

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Prehospital crush syndrome knowledge level

    The knowledge level of participants is measured using the full 'prehospital crush syndrome knowledge level scale'. The scale consists of 32 items covering four sub-dimensions: general knowledge (12 items), treatment (9 items), transport (6 items), and advanced knowledge (5 items). Each correct answer is scored as 1 point, while incorrect or 'no idea' answers are scored as 0. The total score ranges from a minimum of 0 to a maximum of 32. A higher total score indicates a better understanding and a higher knowledge level of prehospital crush syndrome management.

    Measured: Baseline (pre-test) and immediately after the training session (post-test).

Secondary outcomes (4)
  1. Educational satisfaction level

    Participant satisfaction with the educational method (virtual reality or theoretical lecture) is measured using the 'education method satisfaction form'. This is a single-item numeric rating scale ranging from a minimum of 0 to a maximum of 10. A score of '0' indicates that the participant is not at all satisfied with the teaching method, while higher scores indicate increasing levels of satisfaction, with a score of '10' representing full satisfaction. Higher scores mean a better outcome.

    Measured: Immediately after completion of the training intervention.

  2. Sense of presence in virtual environment

    The sense of presence in the virtual reality environment is measured using the 'presence questionnaire'. This scale assesses various dimensions such as involvement, sensory fidelity, and adaptation. Each item is scored on a 5-point likert scale, ranging from a minimum of 1 to a maximum of 5. For instance, a score of '1' indicates no presence or very poor quality, while a score of '5' indicates a high level of presence or complete naturalness. A higher total score indicates a greater sense of presence and a more immersive virtual reality experience.

    Measured: Immediately after completion of the virtual reality training session

  3. Technology usage level

    Participants' orientation and interest towards technology are measured using the 'technology usage scale'. This scale consists of 13 items scored on a 5-point likert scale (1 = strongly disagree to 5 = strongly agree). The total score ranges from a minimum of 13 to a maximum of 65. A higher total score indicates a higher level of technology integration, interest, and adaptation to technological innovations in daily life.

    Measured: Baseline (pre-test)

  4. Attitude toward virtual reality in education

    Participants' attitudes toward using virtual reality for learning and professional development are measured using the 'virtual reality attitude scale'. The scale consists of 9 items scored on a 5-point likert scale (1 = strongly disagree to 5 = strongly agree). The total score ranges from a minimum of 9 to a maximum of 45. A higher total score indicates a more positive attitude and higher perceived usefulness regarding the integration of virtual reality into educational processes

    Measured: Immediately after completion of the training session

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted23 Jan 2026
  2. Study startFeb 2026 (estimated)
  3. Primary completionApr 2026 (estimated)
  4. Study completionMay 2026 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
61 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07361835
Sponsor's protocol ID
25-11.1T/50
Status last verified
Jan 2026
First submitted
12 Jan 2026
Last updated
23 Jan 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
Yes: De-identified individual participant data underlying the results reported in this study (text, tables, figures, and appendices) will be made available to researchers who provide a methodologically sound proposal. The data will be shared to achieve aims in the approved proposal starting 6 months and ending 36 months after publication of the study results.

Publications

  • English: Gunduz, F., & Ersoy, G. (2022). Knowledge levels of 112 ambulance service employees regarding field treatment of crush syndrome: Izmir province example. Journal of Prehospital, 7(1), 37-50.

  • English: Panus, U. (2023). Development of an education program to increase the level of knowledge about crush syndrome in paramedic students. Unpublished Master's Thesis, Ege University.

  • Usuda D, Shimozawa S, Takami H, Kako Y, Sakamoto T, Shimazaki J, Inoue J, Nakayama S, Koido Y, Oba J. Crush syndrome: a review for prehospital providers and emergency clinicians. J Transl Med. 2023 Aug 31;21(1):584. doi: 10.1186/s12967-023-04416-9.

    PubMed 37653520

Questions about this trial

What is this clinical trial studying?

A study testing Virtual reality-based crush syndrome training and Traditional theoretical lecture in people with Rhabdomyolysis and Virtual Reality, run by Ege University at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 2 inclusion and 4 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: opening soon, as of the sponsor's last update on 23 Jan 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Süreyya GÜMÜŞSOY, Assoc. Prof. (+90 232 311 20 58, sureyya.gumussoy@ege.edu.tr), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Prehospital crush syndrome knowledge level (time frame: Baseline (pre-test) and immediately after the training session (post-test).). It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT07361835, which also lists 3 linked publications.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 23 Jan 2026.

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