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Physical ActivityAR on PANCT06910995

Augmented Reality Location-Based Games on Physical Activity

A study testing AR location-based game in people with Physical Activity and Quality of Life, run by Taipei Medical University at 1 site in Taiwan.

Recruiting

Looking for participants now. Contact the study team or a site below to ask about taking part.

Sites and contacts
Official record
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Trial summary

This study aims to examine the effects of an augmented reality location-based game intervention on behavioral and psychological factors related to physical activity among middle-aged and older adults. Read more about this study

Who is it for?
Ages 40 years and olderHealthy volunteers can take part
Conditions the study is for
Physical Activity, Quality of Life
What is being tested?
AR location-based game
Could I receive a placebo?
No, everyone receives an active treatment
How many people
200 participants
Where
1 siteTaiwan
Study dates
24 Feb 2025to 31 Jul 2025
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 40 years and older
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • Meet one of the following conditions: middle-aged to senior citizens aged 40 to 59 years old or senior citizens aged 60 years old or older who work more than 6 hours a day in a sedentary lifestyle
  • Able to walk independently without the use of aids.
  • Have a smart phone with an application (Pikmin Bloom) that can be installed and can access the Internet and GPS.

Who cannot join

  • Patients who have been diagnosed by a doctor as suffering from dementia, mental illness or major diseases.
  • Those who are unable to do intense exercise as mentioned in the medical advice.
  • Those who cannot go out for long time, such as family caregivers.
  • Those who have regular exercise habits: average daily steps over 5,000 steps or 30 minutes of leisure-type physical activity more than 3 times a week.
  • Those who will not use the AR adaptive game (Pikmin Bloom) at the end of the 2-day test period.

Trial locations and contacts

1 site in 1 country. Contact the study team or a site near you to ask about taking part.

Taiwan1 site, 1 recruiting
  • Taipei Medical University

    Taipei, 110

    Hsin-Yen Yen, PhD, +886-2-27361661 ext. 6326, kenji@tmu.edu.tw

    Recruiting

Other trials in Taiwan

About this study

Official title: The Impact of Augmented Reality Location-Based Games on Physical Activity in Middle-Aged and Older Adults.

This study aims to examine the effects of an augmented reality location-based game intervention on behavioral and psychological factors related to physical activity among middle-aged and older adults. The study adopts a quasi-experimental design, targeting community-dwelling individuals aged 40-59 or 60 and above, who engage in sedentary work patterns exceeding 6 hours daily. Recruitment is scheduled to commence in February 2025 at the Xinyi Health Service Center in Taipei City. Participants will be assigned to either the experimental group or the control group based on enrollment timing. A minimum of 41 participants will be recruited, divided into two experimental groups and two control groups. The experimental group will participate in an augmented reality location-based game featuring different step count goals every two weeks, daily step count reporting, and goal achievement encouragement. The control group will maintain their usual routines without any intervention. The intervention will last for 8 weeks. Research instruments will include a basic demographic questionnaire, the short-form Taiwan Physical Activity Questionnaire, the Exercise Self-Efficacy Scale, the Exercise Motivation and Barriers Scale, blood pressure measurements, and the Quality of Life Scale.

Being tested
AR location-based game
Medical subject headings
Motor Activity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • AR location-based gameBehavioural

    This study aims to utilize the AR location-based game Pikmin Bloom to gradually encourage middle-aged and older adults in the community to develop a habit of walking outdoors. A step goal will be set every two weeks to progressively increase daily walking activity. By integrating the AR game with a LINE chatbot for feedback and engagement, this approach aims to motivate older adults, enhance their willingness to go outside, and increase their daily step count.

Study groups in NCT06910995
Study groupRoleWhat they receive
Augmented Reality Location-Based GamesExperimentalNot described
Receives: Behavioral: AR location-based game
Control armNo interventionThe control group will maintain their usual routines without any intervention.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. International Physical Activity Questionnaire short-form

    It consists of 7 items that ask about physical activity over the last 7 days. These items cover vigorous activities, moderate activities, walking, and sitting (MET-minute/week)

    Measured: Baseline, through study completion, an average of 12 weeks

  2. Exercise Self-Efficacy Scale

    Participants achieved a response if they scored an exercise self-efficacy score between 1 and 10.

    Measured: Baseline, through study completion, an average of 12 weeks

  3. The Exercise Motivation and Barriers Scale

    It typically includes a series of statements related to exercise benefits and barriers. Participants rate their agreement with each statement on a Likert scale (5 strongly agree to 1 strongly disagree)

    Measured: Baseline, through study completion, an average of 12 weeks

  4. WHO Quality of Life Scale.

    A shorter version with 26 questions. The scale evaluates various aspects of life, including physical health, psychological state, social relationships, and environmental factors, scored between 1 and 5.

    Measured: Baseline, through study completion, an average of 12 weeks

Secondary outcomes (2)
  1. Blood pressure

    Electronic blood pressure monitor

    Measured: Baseline, through study completion, an average of 12 weeks

  2. Body composition

    Tanita Body composition monitors

    Measured: Baseline, through study completion, an average of 12 weeks

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted4 Apr 2025
  2. Study start24 Feb 2025
  3. Primary completion31 Jul 2025 (estimated)
  4. Study completion31 Jul 2025 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Prevention
Allocation
Non-randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
200 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06910995
Sponsor's protocol ID
N202412060
Acronym
AR on PA
Status last verified
Jan 2025
First submitted
23 Feb 2025
Last updated
4 Apr 2025
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No

Publications

  • Yen HY, Liu FY, Huang HY. Efficacy of an Augmented Reality Location-Based Game on Physical Activity in Middle-Aged Sedentary Workers. Am J Prev Med. 2026 Oct 9:108599. doi: 10.1016/j.amepre.2026.108599. Online ahead of print.

    PubMed 42854803

Questions about this trial

What is this clinical trial studying?

A study testing AR location-based game in people with Physical Activity and Quality of Life, run by Taipei Medical University at 1 site in Taiwan.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: looking for participants now, as of the sponsor's last update on 4 Apr 2025. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Taiwan. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Hsin-Yen Yen, PhD (+886-2-27361661 ext. 6326, kenji@tmu.edu.tw), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

International Physical Activity Questionnaire short-form (time frame: Baseline, through study completion, an average of 12 weeks). The study lists 4 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT06910995, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 4 Apr 2025.

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