Game Addiction, VideoNCT06843772
Investigation of the Relationship Between Digital Game Addiction and Musculoskeletal System Disorders
A study testing ergonomic training and exercise in people with Game Addiction, Video, run by Uskudar University at 1 site in Turkey (Türkiye).
Trial summary
The aim of this study is to examine the effects of digital game addiction on the musculoskeletal system and the reflections of these effects on the quality of life of adults. Read more about this study
- Who is it for?
- Ages 18 to 39 yearsHealthy volunteers can take part
- Conditions the study is for
- Game Addiction, Video
- What is being tested?
- ergonomic training and exercise
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 40 participants
- Where
- 1 siteTurkey (Türkiye)
- Study dates
- 1 Mar 2025to 10 Aug 2025
- Phase
- Interventional
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 18 to 39 years
- All sexes
- Healthy volunteers accepted
- Adult
Who may be able to join
- Adults aged 18-39.
- Individuals who play digital games at least 4-5 days a week, at least 3 hours a day.
- Individuals who voluntarily participate in the study and sign the ethical consent form.
Who cannot join
- Individuals with existing serious health problems related to the musculoskeletal system or sleep patterns.
- Individuals who suffered trauma or serious injuries related to the musculoskeletal system during the study period.
- Individuals with psychological disorders such as depression or anxiety disorder.
Trial locations and contacts
1 site in 1 country.
About this study
The aim of this study is to examine the effects of digital game addiction on the musculoskeletal system and the reflections of these effects on the quality of life of adults.
Read the detailed description
This study will be conducted with a cross-sectional design in order to examine the relationship between digital game addiction and musculoskeletal disorders. The methods to be used in the research are as follows: Participant Information: The study will include adults aged 18-39 who play digital games in internet cafes for at least 3 hours a day, 4-5 days a week. Participants will be asked to fill out a form to collect demographic information. This form will include information such as age, gender, weekly game playing frequency (by hour and day), and physical activity levels. Scales to be Used: The following measurement tools will be used in the study to evaluate the effects of digital game addiction on the musculoskeletal system. Digital Game Addiction Scale, Arm, Shoulder and Hand Problems Questionnaire, Pittsburgh Sleep Quality, Cornell Musculoskeletal Disorder Questionnaire.
- Conditions
- Game Addiction, Video
- Being tested
- ergonomic training, exercise
- Medical subject headings
- Technology Addiction
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
ergonomic trainingOther
will receive ergonomic training.
exerciseOther
People who will receive an exercise program. Participants will receive ergonomic training along with the exercise program.
| Study group | Role | What they receive |
|---|---|---|
| control | Active comparator | People who do not have any exercise program Receives: Other: ergonomic training |
| exercise | Experimental | People who will have an exercise program Receives: Other: ergonomic training; Other: exercise |
What is being measured
The primary outcome is the main question the study is designed to answer.
Cornell Musculoskeletal Disorder Questionnaire
The questionnaire was conducted in 11 body regions (neck, right and left shoulder, upper arm, forearm and wrist, back and waist region) includes questions about the frequency of musculoskeletal disorders (pain/pain/discomfort), the severity of these disorders, and whether they interfere with work.
Measured: 14 weeks
The Pittsburgh Sleep Quality Index
Pittsburgh Sleep Quality Index; It evaluates sleep duration, sleep disturbance, sleep efficiency, subjective sleep quality, sleep medication use, daytime dysfunction, and sleep delay and consists of a total of 24 questions. 19 of them are self-report scales and 5 of them consist of questions to be answered by a friend or spouse. There are 7 components with 18 questions scored in the scale, and each component is evaluated between 0 and 3 points. The total score ranges from 0 to 21, and 5 or more is an indicator of "poor sleep quality".
Measured: 14 weeks
Disabilities of the Arm, Shoulder and Hand Questionnaire
It was developed to evaluate functional status and symptoms by focusing on physical function in upper extremity injuries. According to the results of the survey; a result from 0-100 is obtained from each part; 0-no apology 100-maximum apology.
Measured: 14 weeks
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted25 Feb 2025
- Study start1 Mar 2025
- Primary completion1 Jun 2025
- Study completion10 Aug 2025
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Publications (3)Papers the sponsor has linked to this study.
- Other trials for Game Addiction, VideoStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Treatment
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- Single blind
- Who is masked
- Outcomes assessor
- Enrolment
- 40 participants (actual)
Sponsor and investigators
- Lead sponsor
- Uskudar University
- Sponsor type
- University, hospital or other
- Responsible party
- Principal investigator, Doç.Dr.Ömer Şevgin, Uskudar University
- Investigators
- Lobaba Chiah, Study chair, Uskudar University
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT06843772
- Sponsor's protocol ID
- Uskudar22
- Status last verified
- Aug 2025
- First submitted
- 19 Feb 2025
- Last updated
- 5 Sep 2025
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- No
Publications
Ahmed S, Samuel AJ, Mishra A, Rahman MS, Islam MA, Rashaduzzaman M, Roy SK, Akter R, Islam MJ. Mobile game addiction and its association with musculoskeletal pain among students: A cross-sectional study. PLoS One. 2024 Aug 26;19(8):e0308674. doi: 10.1371/journal.pone.0308674. eCollection 2024.
PubMed 39186761Brevers D, King DL, Billieux J. Delineating adaptive esports involvement from maladaptive gaming: a self-regulation perspective. Curr Opin Psychol. 2020 Dec;36:141-146. doi: 10.1016/j.copsyc.2020.07.025. Epub 2020 Aug 3.
PubMed 32795945Gulu M, Yagin FH, Gocer I, Yapici H, Ayyildiz E, Clemente FM, Ardigo LP, Zadeh AK, Prieto-Gonzalez P, Nobari H. Exploring obesity, physical activity, and digital game addiction levels among adolescents: A study on machine learning-based prediction of digital game addiction. Front Psychol. 2023 Mar 3;14:1097145. doi: 10.3389/fpsyg.2023.1097145. eCollection 2023.
PubMed 36936011
Study at a glance
From the registry record, last updated by the sponsor on 5 Sep 2025. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Investigation of the Relationship Between Digital Game Addiction and Musculoskeletal System Disorders
- ClinicalTrials.gov ID
- NCT06843772
- Acronym / sponsor ID
- Uskudar22
- Conditions
- Game Addiction, Video
- Study type
- Interventional
- Recruitment status
- Completed
- Enrolment
- 40 participants (actual)
- Lead sponsor
- Uskudar UniversityUniversity, hospital or other
- Study start
- 1 Mar 2025 (actual)
- Primary completion
- 1 Jun 2025 (actual)
- Study completion
- 10 Aug 2025 (actual)
- First posted
- 25 Feb 2025 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
The aim of this study is to examine the effects of digital game addiction on the musculoskeletal system and the reflections of these effects on the quality of life of adults.
Detailed description
This study will be conducted with a cross-sectional design in order to examine the relationship between digital game addiction and musculoskeletal disorders. The methods to be used in the research are as follows: Participant Information: The study will include adults aged 18-39 who play digital games in internet cafes for at least 3 hours a day, 4-5 days a week. Participants will be asked to fill out a form to collect demographic information. This form will include information such as age, gender, weekly game playing frequency (by hour and day), and physical activity levels. Scales to be Used: The following measurement tools will be used in the study to evaluate the effects of digital game addiction on the musculoskeletal system. Digital Game Addiction Scale, Arm, Shoulder and Hand Problems Questionnaire, Pittsburgh Sleep Quality, Cornell Musculoskeletal Disorder Questionnaire.
Study design
- Primary purpose
- Treatment
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- Single blind (outcomes assessor)
- Number of arms
- 2
| Arm | Type | Receives |
|---|---|---|
| control | Active comparator | Other: ergonomic trainingPeople who do not have any exercise program |
| exercise | Experimental | Other: ergonomic training, Other: exercisePeople who will have an exercise program |
Who may qualify
- Ages
- 18 to 39 years
- Sex
- All
- Healthy volunteers
- Accepted
- Age groups
- Adult
Key inclusion criteria (3 listed)
- Adults aged 18-39.
- Individuals who play digital games at least 4-5 days a week, at least 3 hours a day.
- Individuals who voluntarily participate in the study and sign the ethical consent form.
Key exclusion criteria (3 listed)
- Individuals with existing serious health problems related to the musculoskeletal system or sleep patterns.
- Individuals who suffered trauma or serious injuries related to the musculoskeletal system during the study period.
- Individuals with psychological disorders such as depression or anxiety disorder.
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| ergonomic trainingwill receive ergonomic training. | Other | control, exercise |
| exercisePeople who will receive an exercise program. Participants will receive ergonomic training along with the exercise program. | Other | exercise |
Primary outcome
Cornell Musculoskeletal Disorder Questionnaire
Time frame: 14 weeks
The questionnaire was conducted in 11 body regions (neck, right and left shoulder, upper arm, forearm and wrist, back and waist region) includes questions about the frequency of musculoskeletal disorders (pain/pain/discomfort), the severity of these disorders, and whether they interfere with work.
The Pittsburgh Sleep Quality Index
Time frame: 14 weeks
Pittsburgh Sleep Quality Index; It evaluates sleep duration, sleep disturbance, sleep efficiency, subjective sleep quality, sleep medication use, daytime dysfunction, and sleep delay and consists of a total of 24 questions. 19 of them are self-report scales and 5 of them consist of questions to be answered by a friend or spouse. There are 7 components with 18 questions scored in the scale, and each component is evaluated between 0 and 3 points. The total score ranges from 0 to 21, and 5 or more is an indicator of "poor sleep quality".
Disabilities of the Arm, Shoulder and Hand Questionnaire
Time frame: 14 weeks
It was developed to evaluate functional status and symptoms by focusing on physical function in upper extremity injuries. According to the results of the survey; a result from 0-100 is obtained from each part; 0-no apology 100-maximum apology.
Results and safety
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 5 Sep 2025.
- Background: PubMed 39186761Ahmed S, Samuel AJ, Mishra A, Rahman MS, Islam MA, Rashaduzzaman M, Roy SK, Akter R, Islam MJ. Mobile game addiction and its association with musculoskeletal pain among students: A cross-sectional study. PLoS One. 2024 Aug 26;19(8):e0308674. doi: 10.1371/journal.pone.0308674. eCollection 2024.
- Background: PubMed 32795945Brevers D, King DL, Billieux J. Delineating adaptive esports involvement from maladaptive gaming: a self-regulation perspective. Curr Opin Psychol. 2020 Dec;36:141-146. doi: 10.1016/j.copsyc.2020.07.025. Epub 2020 Aug 3.
- Background: PubMed 36936011Gulu M, Yagin FH, Gocer I, Yapici H, Ayyildiz E, Clemente FM, Ardigo LP, Zadeh AK, Prieto-Gonzalez P, Nobari H. Exploring obesity, physical activity, and digital game addiction levels among adolescents: A study on machine learning-based prediction of digital game addiction. Front Psychol. 2023 Mar 3;14:1097145. doi: 10.3389/fpsyg.2023.1097145. eCollection 2023.
- Individual participant dataSharing planned: No
Related trials for Game Addiction, Video
Recruiting
Development and Investigation of the ApneaTheraPlay
Apnea, Obstructive, Exercise Addiction
Active, not recruiting
Community-Based Intervention to Reduce Problematic Video Game Use in First-Year Secondary School Students: A Cluster Randomised Controlled Trial
Video Game Addiction, Gaming Disorder
Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
Lobaba Chiah study chair
Uskudar University
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing ergonomic training and exercise in people with Game Addiction, Video, run by Uskudar University at 1 site in Turkey (Türkiye).
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 3 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: finished, as of the sponsor's last update on 5 Sep 2025. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Cornell Musculoskeletal Disorder Questionnaire (time frame: 14 weeks). The study lists 3 primary outcomes in all. It is what the study was designed to measure, not a finding.
Where can I read the original study information?
On the ClinicalTrials.gov record for NCT06843772, which also lists 3 linked publications.
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 5 Sep 2025.