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InternetNCT06081751

The Effect of Traditional Children's Games on Internet Use Stress Level of Primary School Students

A study testing Nurse-Led Traditional Children's Games Program and Usual School Activities in people with Internet and Stress Level, run by Necmettin Erbakan University at 1 site in Turkey (Türkiye).

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

his randomized controlled trial aimed to evaluate the effectiveness of a nurse-led traditional children's games program on weekly internet use and perceived stress among middle school students in Türkiye. Read more about this study

Who is it for?
Ages 10 to 12 yearsHealthy volunteers can take part
Conditions the study is for
Internet, Stress Level
What is being tested?
Nurse-Led Traditional Children's Games Program and Usual School Activities
Could I receive a placebo?
No, everyone receives an active treatment
How many people
65 participants
Where
1 siteTurkey (Türkiye)
Study dates
23 Oct 2022to 22 Feb 2023
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 10 to 12 years
  • All sexes
  • Healthy volunteers accepted
  • Child

Who may be able to join

  • Students enrolled in the 5th or 6th grade.
  • Aged 10-12 years.
  • Daily internet use of more than 2 hours.
  • Written informed consent obtained from a parent or legal guardian.
  • Child assent obtained before participation.

Who cannot join

  • Having a physical, orthopedic, or mental illness or disability that could interfere with participation in the intervention.
  • Regular participation in organized sports activities or sporting events.

Trial locations and contacts

1 site in 1 country.

Turkey (Türkiye)1 site
  • Necmettin Erbakan University

    Konya, Konya, 42000

Other trials in Turkey (Türkiye)

About this study

Official title: Effect of a Nurse-Led Traditional Children's Games on Internet Use and Stress Levels in Middle School Students: A Randomized Controlled Study

his randomized controlled trial aimed to evaluate the effectiveness of a nurse-led traditional children's games program on weekly internet use and perceived stress among middle school students in Türkiye. Students who used the internet for more than two hours per day were randomly assigned to either an intervention group or a control group.

The intervention group participated in a structured traditional children's games program for 60 minutes, three times per week for eight weeks, while the control group continued their usual school activities. Weekly internet use and perceived stress were assessed before and after the intervention. The study evaluated whether participation in traditional children's games could reduce internet use and perceived stress and support school-based health promotion led by nurses.

Read the detailed description

This randomized controlled trial was conducted to evaluate the effectiveness of a nurse-led traditional children's games program on reducing internet use and perceived stress among middle school students in Türkiye.

Excessive internet use among children has become an important public health concern because of its association with psychological stress, physical inactivity, sleep problems, and psychosocial difficulties. Traditional children's games are culturally relevant, physically active, group-based activities that may provide a healthy alternative to excessive screen time while promoting children's physical, emotional, and social well-being.

The study employed a pre-test/post-test, parallel-group randomized controlled design. Eligible students who used the internet for more than two hours per day were randomly assigned to either an intervention group or a control group. Randomization was performed using a computer-generated random allocation sequence created through Randomizer.org by an independent statistical expert.

The intervention consisted of an eight-week traditional children's games program implemented by a nurse researcher as an extracurricular school-based activity. Students in the intervention group participated in 60-minute sessions three times per week under researcher supervision. The games were selected from the Traditional Children's Games Festival Games Guide published by the Turkish Ministry of National Education and the Ministry of Youth and Sports. Activities included structured, age-appropriate group games such as Duck, Duck, Goose, Hide and Seek, Handkerchief Grab, Dodgeball, and Jump Rope, emphasizing physical activity, teamwork, communication, attention, and self-regulation.

Participants in the control group continued their routine school curriculum, including regular physical education classes, without receiving any additional intervention.

Primary study outcomes were weekly internet use duration and perceived stress levels. Weekly internet use duration was obtained from parental reports using a descriptive characteristics questionnaire, whereas perceived stress was assessed using the Turkish version of the Perceived Stress Scale for Children (8-11 years). Measurements were performed before the intervention and within one week after completion of the eight-week program.

The primary objective was to determine whether participation in traditional children's games reduced weekly internet use and perceived stress compared with usual school activities. The study also aimed to provide evidence supporting the role of school nurses in implementing culturally appropriate, school-based health promotion interventions designed to encourage healthy technology use and improve children's psychosocial well-being.

Being tested
Nurse-Led Traditional Children's Games Program, Usual School Activities
Keywords
stress, internet, traditional children's games

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Nurse-Led Traditional Children's Games ProgramBehavioural

    Also called Questionnaire (Including Internet Usage Time,Child Perceived Stress Scale )

    Participants received a nurse-led traditional children's games program consisting of 60-minute sessions, three times per week for eight weeks. The intervention included age-appropriate traditional Turkish children's games conducted as an extracurricular school-based activity under researcher supervision.

  • Usual School ActivitiesBehavioural

    Also called Questionnaire (Including Internet Usage Time, Child Perceived Stress Scale)

    Participants continued their usual school curriculum, including regular physical education classes, and did not receive the traditional children's games program.

Study groups in NCT06081751
Study groupRoleWhat they receive
İntervention GroupExperimentalParticipants in the intervention group received a nurse-led traditional children's games program conducted as an extracurricular school-based activity. The program consisted of 60-minute sessions, three times per week for eight weeks. Age-appropriate traditional Turkish children's games involving physical activity, teamwork, cooperation, and social interaction were implemented under the supervision of the researcher. Games were selected from the Traditional Children's Games Festival Guide published by the Turkish Ministry of National Education and the Ministry of Youth and Sports.
Receives: Behavioral: Nurse-Led Traditional Children's Games Program
Control GroupActive comparatorParticipants continued their usual school curriculum, including regular physical education classes, without receiving the traditional children's games program.
Receives: Behavioral: Usual School Activities

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Weekly Internet Use Duration

    Weekly internet use duration (hours/week) reported by parents using the Descriptive Characteristics Form

    Measured: Baseline and Week 8 (immediately after the intervention)

  2. Perceived Stress Scale for Children Total Score

    Perceived stress assessed using the Turkish version of the Perceived Stress Scale for Children (8-11 years). Total scores range from 9 to 36, with higher scores indicating higher perceived stress.

    Measured: Baseline and Week 8 (immediately after the intervention)

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted13 Oct 2023
  2. Study start23 Oct 2022
  3. Primary completion22 Feb 2023
  4. Study completion22 Feb 2023

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Prevention
Allocation
Randomised
Intervention model
Parallel groups
Model description
Participants were randomly assigned in parallel to either a traditional children's games intervention group or a control group receiving usual school activities. Outcomes were assessed before and after the 8-week intervention.
Masking
None (open label)
Enrolment
65 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06081751
Sponsor's protocol ID
Sbati
Status last verified
Jul 2026
First submitted
28 Aug 2023
Last updated
10 Jul 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing Nurse-Led Traditional Children's Games Program and Usual School Activities in people with Internet and Stress Level, run by Necmettin Erbakan University at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 5 inclusion and 2 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 10 Jul 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Weekly Internet Use Duration (time frame: Baseline and Week 8 (immediately after the intervention)). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 10 Jul 2026.

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