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Problematic Video GamingNCT04860557

Comparison of the Dual Task, Cognitive Skills and Physical Activity With Problematic Game Players and Control Subjects

An observational study of Problematic Video Gaming and Cognitive Skill, run by Cagtay Maden at 1 site in Turkey (Türkiye).

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

This study was conducted to compare the cognitive skills, dual-task and physical activity status of individuals who play problem video games and healthy individuals, and to determine how much these skills are affected. Read more about this study

Who is it for?
Ages 18 to 35 yearsHealthy volunteers can take part
What is being tested?
cognitive skill, dual task and physical activity assessment
How many people
60 participants
Where
1 siteTurkey (Türkiye)
Study dates
1 Jan 2020to 29 Mar 2021
Phase
Observational
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 35 years
  • All sexes
  • Healthy volunteers accepted
  • Adult

Study population: University students in Hasan Kalyoncu University

Who may be able to join

  • DSM V (Diagnostic and Statistical Manual of Mental Disorders, revision 5) Internet Gaming Disorder (IOOB) Diagnostic criteria: Providing 5 out of 9 items
  • No communication barrier
  • To volunteer to participate in research
  • Be playing games at least 2 hours a day in the last year

Who cannot join

  • 3 days a week to be doing any sports
  • Having a chronic illness
  • Psychological disease diagnosis

Trial locations and contacts

1 site in 1 country.

Turkey (Türkiye)1 site
  • Hasan Kalyoncu Universty

    Gaziantep, Şahinbey

Other trials in Turkey (Türkiye)

About this study

This study was conducted to compare the cognitive skills, dual-task and physical activity status of individuals who play problem video games and healthy individuals, and to determine how much these skills are affected. The cognitive skills of individuals with video game playing problems and the control group were evaluated with the Montreal Cognitive Assessment Test, the Trail Making Test A \& B sections, and the Stroop test. I evaluated dual tasks with 10-meter walking test (single-double task) and Time Up and Go Test (single-double task). Physical activity levels were evaluated by International Physical Active Questionnaire. The average cognitive skills, dual tasks, and physical activity levels of the individuals in both groups were compared.

Being tested
cognitive skill, dual task and physical activity assessment
Medical subject headings
Motor Activity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • cognitive skill, dual task and physical activity assessmentOther

    Montreal Cognitive Assessment Test, Trail Making Test (TMT) A \& B sections and Stroop test for cognitive ability assessment, 10 meter walking test (single-double task) for dual task, Time up and Go test (single-double task), physical International Physical Activity Questionnaire was used for activity and The Exercise Benefit / Barriers Scale was used for exercise perception.

Study groups in NCT04860557
Study groupRoleWhat they receive
problematic video game playerNot described
Receives: Other: cognitive skill, dual task and physical activity assessment
control subjectsNot described
Receives: Other: cognitive skill, dual task and physical activity assessment

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. International Physical Activity Questionnaire (IPAQ)

    It was used to evaluate the physical activities of individuals in the last week. It was also used to assess individuals' sedentary time.

    Measured: 1 days

  2. The Exercise Benefits/Barriers Scale

    This scale is used to measure exercise benefit perception. a high score indicates the presence of positive exercise perception. High scores on this scale indicate that the perception of obstacles to exercise is at the forefront.

    Measured: 1 day

  3. Montreal Cognitive Assessment Test

    Montreal Cognitive Assessment (MoCA) was developed as a rapid screening test for mild cognitive impairment.

    Measured: 1 day

  4. Trail Making Test (TMT) A & B sections

    It is one of the neuropsychological tests widely used all over the world. TMT is a test that requires visual-spatial processing and motor skills, which measures executive functions such as working memory, complex attention, planning, and set changes.

    Measured: 1 day

  5. Stroop Test

    It is a test that measures the ability to inhibition of inappropriate response in executive functions. It is a test that shows frontal functions that measures attention under a disruptive effect and evaluates to suppress inappropriate automatic responses.

    Measured: 1 day

  6. 10 meter walking test

    the 10-meter walking test, subjects are walked at their own normal speed and the walking time is measured with a stopwatch and recorded in m / sec. In the beginning, the 2-meter assembling phase is accepted as the 2-meter deceleration phase at the end of the walk, and measurement is made on a 14-meter-long track. In our study, normal walking speed and dual walking speed were measured and recorded separately, accompanied by dual tasks. In the evaluation of dual walking speed, individuals were asked to count animal names starting with the letter "K" and walking speed was recorded.

    Measured: 1 day

  7. Timed Up & Go (TUG) test

    Timed Up \& Go (TUG) test was used to evaluate functional mobility. Patients are asked to get up from the chair they are sitting in, walk 3 meters, turn back and sit on the chair again. Again, to evaluate the dual test, say words starting with the letter "N", the test is repeated and the time is recorded.

    Measured: 1 day

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted27 Apr 2021
  2. Study start1 Jan 2020
  3. Primary completion1 Mar 2021
  4. Study completion29 Mar 2021

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Observational
Observational model
Other
Time perspective
Cross-sectional
Enrolment
60 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT04860557
Sponsor's protocol ID
2019/112
Status last verified
Apr 2021
First submitted
22 Apr 2021
Last updated
29 Apr 2021
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

An observational study of Problematic Video Gaming and Cognitive Skill, run by Cagtay Maden at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 4 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 29 Apr 2021. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

International Physical Activity Questionnaire (IPAQ) (time frame: 1 days). The study lists 7 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 29 Apr 2021.

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