Pain, AcuteNCT03491657
Virtual Reality Analgesia for Pediatric Burn Survivors
A study testing virtual reality distraction (Yes VR) and music distraction (No VR) in people with Pain, Acute, run by The University of Texas Medical Branch, Galveston at 1 site in United States.
Trial summary
Many children with large severe burns report severe pain during burn wound cleaning. The current study explores whether adjunctive immersive Virtual Reality distraction may help reduce the intensity of pain experienced by children during burn wound cleaning by taking the patient's mind off their pain. Read more about this study
- Who is it for?
- Ages 6 to 17 years
- Conditions the study is for
- Pain, Acute
- What is being tested?
- virtual reality distraction (Yes VR) and music distraction (No VR)
- Type of treatment
- Lifestyle or therapy programme
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 62 participants
- Where
- 1 siteUnited States
- Study dates
- 13 Mar 2014to 3 Jan 2017
- Phase
- Interventional
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 6 to 17 years
- All sexes
- No healthy volunteers
- Child
Who may be able to join
- Compliant and able to complete subjective evaluations,
- A minimum of 10% of total burned surface area,
- No history of psychiatric (DSM-III-R Axis I) disorder(s),
- Not demonstrating delirium, psychosis or any form of organic brain disorder,
- Able to communicate verbally in English or Spanish,
- Admitted to UTMB/Shriners, 6-17 years of age.
Who cannot join
- No wound cleaning sessions required.
- Less than 10% of total burned surface area.
- History of psychiatric (DSM-III-R Axis I) disorder(s).
- Demonstrating delirium, psychosis or organic brain disorder.
- Unable to communicate verbally in English or Spanish.
- History of significant cardiac, endocrine, neurologic, metabolic, respiratory, gastrointestinal, or genitourinary impairment.
Show all 10Show fewer
- Receiving prophylaxis for alcohol or drug withdrawal,
- Developmental disability, Younger than 6 years; older than 17 years,
- Burns of eyes, eyelids or face so severe they preclude the use of VR,
- Worst pain intensity of less than 5 on a 0 to 10 scale, during baseline No VR wound care Day 1.
Trial locations and contacts
1 site in 1 country.
United States1 site
Shriners Hospital for Children; Shriners Burns Hospital
Galveston, Texas, 77550
About this study
Many children with large severe burns report severe pain during burn wound cleaning. The current study explores whether adjunctive immersive Virtual Reality distraction may help reduce the intensity of pain experienced by children during burn wound cleaning by taking the patient's mind off their pain.
Read the detailed description
All patients always receive their usual pain medications. Using a within-subjects, within-wound care design, in the current study, pediatric patients being treated for severe burn injuries will receive music distraction during some portions of their wound care (active comparator condition), and they will receive what we predict will be an unusually strong distraction, immersive virtual reality (the experimental treatment) during other comparable portions of the same wound cleaning sessions. During virtual reality, each patient will look into virtual reality goggles, and will play a simple cartoon-like virtual reality game SnowWorld during burn wound cleaning. After each wound care session, the patient will rate how much pain they experienced during wound care during No VR (music only) compared to how much pain they experienced during wound care during virtual reality, on each study day, for up to 10 study days per patient. Treatment order randomized.
- Conditions
- Pain, Acute
- Being tested
- virtual reality distraction (Yes VR), music distraction (No VR)
- Keywords
- virtual reality pain, opioid, pediatric burn, wound care
- Medical subject headings
- Acute Pain
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
virtual reality distraction (Yes VR)Behavioural
music distraction (No VR)Behavioural
| Study group | Role | What they receive |
|---|---|---|
| virtual reality distraction (Yes VR) | Experimental | In addition to their standard pain medications, patients will play a virtual realty game named SnowWorld during some portions of their burn wound cleaning procedure, on each study day. Receives: Behavioral: virtual reality distraction (Yes VR) |
| music distraction (No VR condition) | Active comparator | In addition to their standard pain medications, patients will listen to music during comparable portions of their burn wound cleaning procedure, on each study day. Receives: Behavioral: music distraction (No VR) |
What is being measured
The primary outcome is the main question the study is designed to answer.
"Worst Pain" rating of pain intensity during Music vs. during VR
worst pain during wound care. This single question measures the sensory component of pain during wound care. Patients will rate their "worst pain" during burn wound care. on a zero to ten scale, where zero is "no pain at all " and 10 is "excruciating pain". Lower scores represent better outcome. No subscales.
Measured: measured after burn wound care on each study day for up to 10 study days per patient
Secondary outcomes (5)
Graphic Rating Scale "Time spent thinking about pain" during Music vs. during VR
This single question measures the Cognitive component of pain during wound care. Patients will rate how much time they spent thinking about pain during burn wound care, on a zero to ten scale, where zero is "no time at all" and 10 is "the entire time". Lower scores represent better outcome. No subscales.
Measured: measured after burn wound care on each study day for up to 10 study days per patient
Graphic Ratings Scale measure of pain unpleasantness during Music vs. during VR
This single question measures the emotional component of pain. On a scale from zero to ten, where zero is "not unpleasant at all", 10 is "excruciatingly unpleasant". Lower scores represent better outcome. No subscales.
Measured: measured after woundcare on each study day for up to 10 study days per patient
Graphic Rating Scale "Fun" during Music vs. during VR
This single question measures positive affect during burn wound care. On a zero to ten scale, where zero is no fun at all and 10 is extremely fun. Higher scores represent better outcome. No subscales.
Measured: measured after wound care on each study day for up to 10 study days per patient
Graphic Rating Scale Satisfaction with pain management during Music vs. during VR
This single question measures how satisfied the patient is with how well their pain was controlled during burn wound care. Higher scores represent better ourcomes. No subscales
Measured: Measured after wound care on Study Day 1.
Child Health Questionnaire
Child Health Questionnaire The Child Health Questionnaire (CHQ) is a family of generic QOL instruments. The CHQ includes 87 scales that consider the effects of children's health on family functioning, and specific scales such as behavior and self-esteem. The CHQ measures 14 unique physical and psychosocial concepts. Questionnaires will be self-completed by the outpatients or parents, or both. Raw scores will converted to scaled scores from zero to 100. Higher scores indicate better health and better quality of life outcome.
Measured: measured at 0, 9 months and 12 month followup visits
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted9 Apr 2018
- Study start13 Mar 2014
- Primary completion3 Jan 2017
- Study completion3 Jan 2017
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Publications (2)Papers the sponsor has linked to this study.
- Other trials for Pain, AcuteStudies of the same condition, open and under way.
- More trials run by The University of Texas Medical Branch, GalvestonThe sponsor's other registered studies.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Treatment
- Allocation
- Randomised
- Intervention model
- Crossover
- Model description
- Within-subject design with repeated measures, with random assignment to initial treatment.
- Masking
- None (open label)
- Enrolment
- 62 participants (actual)
Sponsor and investigators
- Sponsor type
- University, hospital or other
- Collaborators
- Shriners Hospitals for Children
- Responsible party
- Sponsor
- Investigators
- Walter J Meyer, MD, Principal investigator, UTMB/Shriners
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT03491657
- Sponsor's protocol ID
- 71011-GAL
- Status last verified
- Mar 2018
- First submitted
- 10 Mar 2018
- Last updated
- 11 Jul 2018
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- No: No IPD will be shared with other researchers. Any data shared with other researchers will be in unidentifiable form.
Publications
Hoffman HG, Chambers GT, Meyer WJ 3rd, Arceneaux LL, Russell WJ, Seibel EJ, Richards TL, Sharar SR, Patterson DR. Virtual reality as an adjunctive non-pharmacologic analgesic for acute burn pain during medical procedures. Ann Behav Med. 2011 Apr;41(2):183-91. doi: 10.1007/s12160-010-9248-7.
PubMed 21264690Crombez G, Bijttebier P, Eccleston C, Mascagni T, Mertens G, Goubert L, Verstraeten K. The child version of the pain catastrophizing scale (PCS-C): a preliminary validation. Pain. 2003 Aug;104(3):639-646. doi: 10.1016/S0304-3959(03)00121-0.
PubMed 12927636
Study at a glance
From the registry record, last updated by the sponsor on 11 Jul 2018. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Virtual Reality Analgesia for Pediatric Burn Survivors
- ClinicalTrials.gov ID
- NCT03491657
- Acronym / sponsor ID
- 71011-GAL
- Conditions
- Pain, Acute
- Keywords
- virtual reality pain, opioid, pediatric burn, wound care
- Study type
- Interventional
- Recruitment status
- Completed
- Enrolment
- 62 participants (actual)
- Lead sponsor
- The University of Texas Medical Branch, GalvestonUniversity, hospital or other
- Collaborators
- Shriners Hospitals for Children
- Study start
- 13 Mar 2014 (actual)
- Primary completion
- 3 Jan 2017 (actual)
- Study completion
- 3 Jan 2017 (actual)
- First posted
- 9 Apr 2018 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
Many children with large severe burns report severe pain during burn wound cleaning. The current study explores whether adjunctive immersive Virtual Reality distraction may help reduce the intensity of pain experienced by children during burn wound cleaning by taking the patient's mind off their pain.
Detailed description
All patients always receive their usual pain medications. Using a within-subjects, within-wound care design, in the current study, pediatric patients being treated for severe burn injuries will receive music distraction during some portions of their wound care (active comparator condition), and they will receive what we predict will be an unusually strong distraction, immersive virtual reality (the experimental treatment) during other comparable portions of the same wound cleaning sessions. During virtual reality, each patient will look into virtual reality goggles, and will play a simple cartoon-like virtual reality game SnowWorld during burn wound cleaning. After each wound care session, the patient will rate how much pain they experienced during wound care during No VR (music only) compared to how much pain they experienced during wound care during virtual reality, on each study day, for up to 10 study days per patient. Treatment order randomized.
Study design
- Primary purpose
- Treatment
- Allocation
- Randomised
- Intervention model
- Crossover
- Masking
- None (open label)
- Number of arms
- 2
- Model description
- Within-subject design with repeated measures, with random assignment to initial treatment.
| Arm | Type | Receives |
|---|---|---|
| virtual reality distraction (Yes VR) | Experimental | Behavioral: virtual reality distraction (Yes VR)In addition to their standard pain medications, patients will play a virtual realty game named SnowWorld during some portions of their burn wound cleaning procedure, on each study day. |
| music distraction (No VR condition) | Active comparator | Behavioral: music distraction (No VR)In addition to their standard pain medications, patients will listen to music during comparable portions of their burn wound cleaning procedure, on each study day. |
Who may qualify
- Ages
- 6 to 17 years
- Sex
- All
- Healthy volunteers
- Not accepted
- Age groups
- Child
Key inclusion criteria (6 listed)
- Compliant and able to complete subjective evaluations,
- A minimum of 10% of total burned surface area,
- No history of psychiatric (DSM-III-R Axis I) disorder(s),
- Not demonstrating delirium, psychosis or any form of organic brain disorder,
- Able to communicate verbally in English or Spanish,
Key exclusion criteria (10 listed)
- No wound cleaning sessions required.
- Less than 10% of total burned surface area.
- History of psychiatric (DSM-III-R Axis I) disorder(s).
- Demonstrating delirium, psychosis or organic brain disorder.
- Unable to communicate verbally in English or Spanish.
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| virtual reality distraction (Yes VR) | Behavioural | virtual reality distraction (Yes VR) |
| music distraction (No VR) | Behavioural | music distraction (No VR condition) |
Primary outcome
"Worst Pain" rating of pain intensity during Music vs. during VR
Time frame: measured after burn wound care on each study day for up to 10 study days per patient
worst pain during wound care. This single question measures the sensory component of pain during wound care. Patients will rate their "worst pain" during burn wound care. on a zero to ten scale, where zero is "no pain at all " and 10 is "excruciating pain". Lower scores represent better outcome. No subscales.
5 secondary outcomes
Graphic Rating Scale "Time spent thinking about pain" during Music vs. during VR
Time frame: measured after burn wound care on each study day for up to 10 study days per patient
Graphic Ratings Scale measure of pain unpleasantness during Music vs. during VR
Time frame: measured after woundcare on each study day for up to 10 study days per patient
Graphic Rating Scale "Fun" during Music vs. during VR
Time frame: measured after wound care on each study day for up to 10 study days per patient
Graphic Rating Scale Satisfaction with pain management during Music vs. during VR
Time frame: Measured after wound care on Study Day 1.
Child Health Questionnaire
Time frame: measured at 0, 9 months and 12 month followup visits
Results and safety
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 11 Jul 2018.
- Background: PubMed 21264690Hoffman HG, Chambers GT, Meyer WJ 3rd, Arceneaux LL, Russell WJ, Seibel EJ, Richards TL, Sharar SR, Patterson DR. Virtual reality as an adjunctive non-pharmacologic analgesic for acute burn pain during medical procedures. Ann Behav Med. 2011 Apr;41(2):183-91. doi: 10.1007/s12160-010-9248-7.
- Background: PubMed 12927636Crombez G, Bijttebier P, Eccleston C, Mascagni T, Mertens G, Goubert L, Verstraeten K. The child version of the pain catastrophizing scale (PCS-C): a preliminary validation. Pain. 2003 Aug;104(3):639-646. doi: 10.1016/S0304-3959(03)00121-0.
- www.vrpain.comLink provided by the sponsor.
- Individual participant dataSharing planned: No. No IPD will be shared with other researchers. Any data shared with other researchers will be in unidentifiable form.
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
Walter J Meyer, MD principal investigator
UTMB/Shriners
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing virtual reality distraction (Yes VR) and music distraction (No VR) in people with Pain, Acute, run by The University of Texas Medical Branch, Galveston at 1 site in United States.
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 6 inclusion and 10 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: finished, as of the sponsor's last update on 11 Jul 2018. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
"Worst Pain" rating of pain intensity during Music vs. during VR (time frame: measured after burn wound care on each study day for up to 10 study days per patient). It is what the study was designed to measure, not a finding.
Where can I read the original study information?
On the ClinicalTrials.gov record for NCT03491657, which also lists 2 linked publications.
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 11 Jul 2018.